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NPC Generator

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Advanced [show]


Hamil Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his hair in dreadlocks. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Mercenary business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy.

Flaws: Insomniac. Bonds: Rich, Attractive, Slave, Job, Criminal record. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Hamil Deephollow, Male Halfling Commoner 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 290 gp. 3 Antitoxin.


Social Check DCs


Flame Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He sports pastel clothing, slightly heavier than average wear. He sports a flattop fur cut. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a brothel owner, Flame was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Flame Treat, Male Tabaxi Fighter 11
Medium (6'4") Tabaxi, True Neutral (CR 11)
Armor Class 11
Hit Points 100 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)17 (+3) 11 (+0)11 (+0)
Skills History +7, Survival +4
Senses Passive Perception 10
Languages Common, Gnoll, Aquan, Goblin
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 700 gp. Carnelian (20 gp). Smoky quartz (20 gp). Amethyst (50 gp). Deep blue spinel (1500 gp). Alexandrite (1500 gp).


Social Check DCs


Joser Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of whips on his belt, each one with a jet on the hilt. His blonde hair is long and unkept. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Joser hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He plays an instrument quite well.

History: When he was but 8 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Joser Thorngage, Male Halfling Paladin 14
Small (2'11") Halfling, Lawful Evil (CR 14)
Armor Class 12
Hit Points 48 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)18 (+4) 13 (+1)12 (+1)
Skills Deception +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnome, Sylvan, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 5000 gp. A roughly beaten golden orb (40 gp). Sapphire pendant on gold chain (2300 gp). A silver and pearl hairclip (30 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zykroff Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a green tunic with tan highlights, and long green pants that bunch up around her shoes. She wears a colorful flower in her green crest. She is baby faced.

Personality: A deeply religious woman she believes everything happens for a reason. Zykroff is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Zykroff took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she uses money and sex appeal to get what she needs

Ideals: Gifted. Bonds: Attractive, Religious, Family, Rich, Debt. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Zykroff Zzzxaaxthroth, Female Dragonborn Wizard 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 22 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)8 (-1) 8 (-1)17 (+3)
Skills Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy brown pantaloons and a red scarf. His long cinnamon fur is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: This man loves writing and to teach people writing more than just about anything. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his father was called into army service. His childhood dream was to be a Mayor, but he was a colossal failure. He has never given up on his writing dream.

Motivation: He wants revenge against goblins; and wants to open a new tavern

Ideals: Artistic. Bonds: Immigrant, Military, Job, Enemies. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Art In Shadow, Male Tabaxi Commoner 5
Medium (6'9") Tabaxi, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)17 (+3) 12 (+1)17 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Great Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his cinnamon fur to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly, Racist. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Great Shore, Male Tabaxi Barbarian 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Athletics +1, Perception +1
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nuraval Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His silver hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant brown.

Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better trade route.

Motivation: His religion dominates his actions; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Athletic. Flaws: Fearful. Bonds: Slave, Adventurer, Religious. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Nuraval Hammerstone, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +2, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 3 Tanglefoot bags.


Social Check DCs

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