Ar-Pratu Crawford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is drawn into a tight pony tail with a skull scrunchie. He has gleaming, smiling amber eyes.
Personality: Ar-Pratu wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He worked as a nervous Barrister and found it very stressful. He now owns his own business.
Motivation: He feels kind of lost in life; and sabotage a competitor
Ideals: Disciplined, Philantrophist, Artistic. Flaws: Depressed. Bonds: Job. Occupation: Barrister
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 500 sp. Carnelian (80 gp).
Mûglûk Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. His blue eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the north to a Hunter, Mûglûk learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Hunter like his mother before him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Hunter
Voice: Squeaky
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 13 (+1) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp.
Nimble Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His red fur is lengthy. His green eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.
History: Born to a Beggar, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He's also a talented Beggar, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Impulsive, Shy. Bonds: Attractive, Poor, Job. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 7 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. Obsidian (14 gp). 1 Minor magic item.
Therai Chant, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He sports black clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. He has black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of brigands once and for all.
History: Therai was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Revenge.
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Slave, Enemies. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Giant
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Oskar Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. His hair is white and very short. His amber unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Oskar will drive conversation. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Oskar lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Healer, but he was a colossal failure. He inherited the family business which he has now maintained for 10 years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his relatives are trying to arrange a marriage
Ideals: Extrovert. Flaws: Disease, Greedy. Bonds: Attractive, Family, Job. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp.
Edge In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman typically wears a sleeveless long coat of deep pastel leather and dull green iron scale mail. Her red fur is slicked back into a classic pompadour. Her ears are large.
Personality: She has always had a great fascination with Half-Elven culture. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: When she was but 5 years old her parents immigrated from the south. She found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Immigrant, Adventurer. Occupation: Mortician
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 3 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 5 (-3) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Undercommon, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Murook Kelsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears suspenders and white workpants. Her shirt is violet, and she wears a heavy white leather apron most of the time. She is physically well-built. Her chestnut hair is styled in orderly dreadlocks. Her green eyes dart from person to person.
Personality: Prone to second guessing herself, she comes off as nervous. She is afraid of women and trembles around them
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Recently she has begun working with bootleggers and crooks.
Motivation: To unite with her sister; and doesn't want to be a server and was forced into it by her family
Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Family. Occupation: Server
Voice: Indian accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 3 (-4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp. Silver pearl (50 gp).
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