Fragrant In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large pastel mantle and cape that has been intricately interwoven into his black robe. His long brown fur is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Bonds: Slave, Enemies, Criminal record. Occupation: Engraver
Voice: American accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 57 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1200 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Jeweled gold crown (7000 gp). Finely wrought small gold bracelet (10 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enidda Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears professional attire. Her hair is short and silver. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Enidda studied abroad. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Gifted, Fighting. Flaws: Sensitive. Bonds: Attractive. Occupation: Barrister
Voice: American accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 6 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp. Freshwater pearl (14 gp). Rich purple corundum (600 gp). Jet (70 gp).
Quilla Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a clover on it. She wears a broad hat to cover her moderate length golden hair. She tend to wears goggles to shield her eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is afraid of women and trembles around them
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After a long history of fighting, Quilla and her spouse have recently divorced.
Motivation: Her religion dominates her actions; and she has money and likes to spend it
Flaws: Antagonistic, Shy. Bonds: Rich, Religious, Criminal record. Occupation: Bricklayer
Voice: Posh accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Trym Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a violet top hat and violet clothes. He is tall, broad shouldered and powerfully built. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.
Personality: He is very quiet and rarely speaks above a whisper. He is a very good compulsive liar and kleptomaniac.
History: The child of western immigrants he idolized his father. When Trym reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To clean up the streets; and he has comitted a past crime that haunts him to this day
Flaws: Shy. Bonds: Criminal record, Immigrant, Military, Guardian. Occupation: Body Guard
Voice: Posh accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 23000 sp.
Dalgal Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. His chestnut hair is greasy and uncared for. His eyes are brown and he is always smoking a pipe.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalgal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and to find somewhere to settle down
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Mundane, Impulsive. Occupation: Fletcher
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Goblin, Giant, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 190 gp.
Salanop Reese, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her hair is greying and her face has many wrinkles. This brown eyed westerner is not easily forgotten.
Personality: Salanop is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. By chance she met her brother recently and the two have been together since.
Motivation: Doesn't want to be a Fletcher and was forced into it by her family; and to unite with her brother
Ideals: Extrovert. Flaws: Fearful. Bonds: Family, Military. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Zircon (50 gp).
Kallista Fear, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman likes to wear ponchos typically of a light black in addition to tight pants and is in decent physical shape. Her silver hair is unkempt and raggedy. Her eyes are likewise white.
Personality: She hates giants. She views them as having robbed her home of its proper glory. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Kallista is combative with any and all who dare try her patience in the slightest.
History: She was born in the south, but her parents moved at a very young age to the west. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of giants; and many giants want her driven away
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Servant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Jasper (30 gp). 1 Minor magic item.
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