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NPC Generator

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Advanced [show]


Thea Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Mercenary does. She sports brown long hair. Her face is scarred and worn.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As long as the job gets done she does not care how it got done.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her mother and her brother before her, after school she went straight into learning to become a Mercenary. She has drifted from career to career and currently works as a Mercenary.

Motivation: She seems to be bored by most things.

Ideals: Professionalism. Flaws: Ugly, Selfish, Mundane. Bonds: Job. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Thea Sunmeadow, Female Halfling Expert 8
Small (2'10") Halfling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 33 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 7 (-2)10 (+0)
Skills Insight +1, Religion +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. His hair is golden and curly. His eyes are a pleasant green.

Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern; and to be a mason again

Flaws: Antagonistic, Selfish. Bonds: Attractive, Immigrant, Job. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Mindartis Thompson, Male Half-Elf Adept 7
Medium (5'5") Half-Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Deception +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Ignan, Infernal, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. Solid gold idol (1100 gp). A delicate brass dragon egg (90 gp).


Social Check DCs


Solomon Darlington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a tight fitting grey shirt and pants. Beneath his clothing is a huge mess of scar tissue. His moppish auburn hair is in a traditional bowl cut. His gray eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Further he is a bit of a stoner and is frequently out of it.

History: Solomon was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: A rival would like him out of the picture; and regain custody of his daughter

Flaws: Antagonistic, Addict. Bonds: Slave, Family, Criminal record. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Solomon Darlington, Male Human Wizard 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)9 (-1) 10 (+0)15 (+2)
Skills Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Nimble Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His feathered hat is riddled with cuts and holes. His copper eyes have a joyful gleam in them most of the time.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nimble is combative with any and all who dare try his patience in the slightest.

History: He was born in the north, but his parents moved at a very young age to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to halfling people

Ideals: Justice, Fighting. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Spy

Voice: Nasally tone

Attributes [hide]

Nimble Blossom, Male Tabaxi Barbarian 6
Medium (6'6") Tabaxi, Lawful Good (CR 6)
Armor Class 8
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)16 (+3) 14 (+2)14 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 7000 sp. Citrine (80 gp).


Social Check DCs


Duvamil Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses well, typically a more casual-formal manner. She wears a broad hat to hide her balding. This amber eyed easterner is not easily forgotten.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Athletic. Flaws: Hedonist, Disease. Bonds: Attractive, Family. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Duvamil Shadowcloak, Female Gnome Sorcerer 12
Small (3'1") Gnome, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 68 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)15 (+2) 16 (+3)15 (+2)
Skills Arcana +6, Insight +7
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 400 pp. Red spinel (110 gp). Brown-green garnet (110 gp). Alexandrite (1200 gp). Peridot (30 gp). Black pearl (1200 gp). Golden yellow topaz (1200 gp). White opal (800 gp). Citrine (30 gp). 1 Minor magic item.


Social Check DCs


Armara Creed, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and usually wears her black robe and has her sickle always slung over her shoulder. Her hair is short and chestnut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She was granted necromantic powers by her dying brother.

Motivation: Further expansion of business; and balancing her hectic life and new server responsibilities is difficult

Ideals: Gifted. Flaws: Terse. Bonds: Adventurer, Nature, Job. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Armara Creed, Female Tiefling Aristocrat 4
Medium (5'1") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)15 (+2) 14 (+2)19 (+4)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 sp.


Social Check DCs


Two Llamas Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has a moderate pudge and is not very fit. Her fur is brown, silky, and of moderate length. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, she has a hard time making friends. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: When she was but 7 years old her parents immigrated from the west. Two Llamas was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Two Llamas decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She moves from town to town, unable to find a place to settle.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Criminal record. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Two Llamas Plume, Female Tabaxi Bard 10
Medium (5'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 73 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Insight +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 100 pp. Deep blue spinel (600 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Jasper (30 gp). Black star sapphire (1400 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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