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Mantus Contempt, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy black suit and is in decent physical shape. He wears his black hair up. His eyes, though not visible through his cowl, are black.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Persistence. Flaws: Antagonistic, Insane. Bonds: Attractive, Rich, Mentor. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Mantus Contempt, Male Tiefling Paladin 4
Medium (5'4") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 10 (+0)19 (+4)
Skills Performance +6, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 24000 sp.


Social Check DCs


Sapply Reese, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'8" and wears a worn and beaten armor. His left hand appears badly burned and disfigured. He has moderate length brown hair. His amber unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a slaver, Sapply was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To pay off his debts; and retire the richest man in the east

Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Mentor. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Sapply Reese, Male Gnome Adept 14
Small (3'8") Gnome, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 95 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)16 (+3) 7 (-2)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Ignan, Celestial
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Malachite (4 gp). Smoky quartz (60 gp). Golden yellow topaz (600 gp). Red-brown spinel (40 gp). Onyx (60 gp). Chrysoberyl (40 gp). Chrysoprase (60 gp). Rhodochrosite (4 gp). Malachite (4 gp). Smoky quartz (60 gp). Star ruby (1300 gp). Alexandrite (600 gp). Iolite (60 gp). Clear bright green emerald (3000 gp).


Social Check DCs


Beast Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears just a brown suit. Her gray fur is heavily combed to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She snorts whenever she laughs or is feeling confident. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the west her family was never financially stable. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She feels threatened by others; and an old rival family wants her found

Flaws: Insomniac, Fearful. Bonds: Religious, Poor, Family. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Beast Grass, Female Tabaxi Wizard 2
Medium (4'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs


Art Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. She carries with her a set of halberds on her belt, each one with a ruby on the hilt. Her gray fur is drawn into a tight pony tail with a cross scrunchie. Her eyes are a pleasant hazel.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Art was born with her father's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has built up a small fortune and can afford her own way.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive, Job. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Art Blossom, Female Tabaxi Wizard 6
Medium (5'4") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 18 (+4)12 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Goblin, Druidic, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 500 gp.


Social Check DCs


Kadana Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a green coat over a yellow low-cut shirt, and a small hat upon her head. Her white crest is still thick. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born blind and as such lacked many opportunities for work. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She struck the Mercenary job and began her own company from there.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Kadana Yarjerit, Female Dragonborn Wizard 6
Medium (6'5") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)14 (+2) 16 (+3)19 (+4)
Skills Intimidation +7, Stealth +1
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 50000 cp. A pair of silk slippers encrusted with tiny pearls. (110 gp). Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (1400 gp).


Social Check DCs


Valanthe Galanodel, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a lot of dark rich colors, with gold accents. She has wavy chestnut hair. She is very pretty but has cold, dead eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Valanthe hails from a village terrorized by gnolls. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Justice. Bonds: Attractive, Job, Enemies, Religious. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Valanthe Galanodel, Female Elf Barbarian 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 11 (+0)5 (-3)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Hûra Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His hair is golden and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and money/treasure

Ideals: Fighting. Flaws: Ugly. Bonds: Slave, Job, Rich. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Hûra Fawcett, Male Half-Orc Barbarian 1
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)7 (-2) 9 (-1)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 100 sp. Malachite (4 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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