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NPC Generator

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Advanced [show]


Paelias Raethran, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears many layers of old clothing at all times. His golden hair is still thick. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east his family was never financially stable. He found a children's book about a Elf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Adventurer, Job. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Paelias Raethran, Male Elf Wizard 10
Medium (5'0") Elf, Chaotic Evil (CR 10)
Armor Class 9
Hit Points -16 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 3 (-4)10 (+0) 14 (+2)6 (-2)
Skills Investigation +4, Medicine +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


John Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. With a patchy chestnut beard and wild chestnut hair. His eyes are a pleasant amber.

Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.

History: John was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He was granted necromantic powers by his dying sister.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Gifted. Bonds: Guardian, Attractive, Rich. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

John Erenaeth, Male Half-Elf Warrior 3
Medium (5'5") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tarak Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is cut short. He wears an eyepatch.

Personality: Tarak is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Tarak was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and he feels kind of lost in life

Ideals: Fighting, Logical. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Tarak Deighton, Male Half-Orc Expert 5
Medium (6'2") Half-Orc, Neutral Good (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)10 (+0) 16 (+3)10 (+0)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Rimple Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair, while still mostly silver, has prominent grey streaks. He has gleaming, smiling amber eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Rimple was born the youngest of three triplets. When Rimple reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the east, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Military. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Rimple Fabblestabble, Male Gnome Commoner 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Wella Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears professional attire. Her whole body is exceptionally muscular. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She wears round tiny glasses practically rammed into her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy and tries to find solutions quickly.

History: Sold as a small child to a necromancer, Wella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels that her past leaves her morally obligated to help; and she feels the way she acts is they only way to get by in the world

Flaws: Shy, Lazy. Bonds: Attractive, Immigrant, Mentor. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Wella Goodearth, Female Halfling Paladin 6
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 9
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. Jet (50 gp). Alexandrite (500 gp).


Social Check DCs


Zepar Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black coat over a red low-cut shirt, and a wide-brimmed hat upon his head. He wears his black hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Entrepeneur, Impeccable. Flaws: Shy, Addict. Bonds: Immigrant. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Zepar Haunted, Male Tiefling Aristocrat 8
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)17 (+3) 15 (+2)19 (+4)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 12000 sp. Solid gold idol (400 gp). Gold and topaz bottle stopper cork (300 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. His chestnut hair is unkempt and raggedy. He has hazel eyes.

Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Morkral would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is content

Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Morkral Trueanvil, Male Dwarf Aristocrat 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 60 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 11 (+0)7 (-2)
Skills History +6, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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