Hunter Yardley, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is bristling with hidden weapons, mostly whips and shields. His blonde hair is singed and shortened. His violet unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). During his travels, Hunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Ugly, Disease. Bonds: Criminal record, Guardian, Adventurer. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp. Sard (40 gp). 1 Everburning torch.
Gale Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her gray fur is thinning but still full. She wears large thick round spectacles.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She also is a firm believer in the womanly ideal.
History: Gale lived on a farm with her mother, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to get laid; and to reunite with her old friends
Flaws: Impulsive. Bonds: Attractive, Family, Adventurer, Has a crush. Occupation: Baker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 74 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 5000 sp. 1 Minor magic item.
Therlin Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair has been sun bleached extensively. She has a dull look in her green eyes.
Personality: Therlin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is a very good compulsive liar and kleptomaniac.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Therlin took refuge in the large cave and found the beat up greataxe and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister
Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Nature, Adventurer, Family. Occupation: Herbalist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Thakrak Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a black collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His blonde hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born at the edge of vast forest. After coming to the age of reason, Thakrak took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To clean up the streets; and he's repulsed by the pc
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Guardian, Nature. Occupation: Beggar
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 40 pp. Blue quartz (14 gp).
Adrie Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: This woman prefers to wear blue pants and tee shirts. She is muscular with a powerful set of arms. She keeps her long blonde hair kept up in a rat tail. Her eyes are hazel.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a minor phobia of water and hates getting wet.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Apothecary and found it very stressful. She struck the Apothecary job and began her own company from there.
Motivation: She feels that her past leaves her morally obligated to help; and she'd like to take her coworkers down a peg
Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Job, Criminal record. Occupation: Apothecary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Malachite (4 gp). White pearl (70 gp). Chrysoberyl (70 gp).
Sorath Anger, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her black hair is braided into rings. Her ears are large.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Sorath enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: The child of northern immigrants she idolized her father. A few years later when the south was not economically sound they moved to her current location. She left for the north, certain she would find work there.
Motivation: Find a way to reverse the transformation of her sister.
Flaws: Ugly, Emotional, Hedonist. Bonds: Immigrant. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Auran, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Gilthur Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a brown and tan robe with the hood down. His chestnut hair is cut jaggedly and amateurishly. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Gilthur studied abroad. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 13 years.
Motivation: To prove his worth to the world; and wants to open a new tavern
Ideals: Passionate, Gifted, Athletic. Flaws: Impulsive. Bonds: Job. Occupation: Cartwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 78 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 200 pp. Blue sapphire (1300 gp). Red spinel (160 gp). Hematite (11 gp). Violet garnet (800 gp). Black pearl (800 gp). Freshwater pearl (11 gp). Bloodstone (80 gp). Banded agate (11 gp). 1 Minor magic item.
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