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NPC Generator

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Advanced [show]


Anne Wakefield, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is white and curly. Her hazel eyes peer out from beneath her small grey hat.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Anne was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.

Motivation: Someone believes her a fraud.

Flaws: Ugly. Bonds: Poor, Enemies, Family, Religious. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Anne Wakefield, Female Human Barbarian 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Silver comb with moonstones (100 gp).


Social Check DCs


Osco TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. He has wavy blonde hair. He has a dull look in his brown eyes.

Personality: Calm and collected, he is a well trained Barkeep. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He has achieved small success as a Barkeep.

Motivation: To reunite with his absent mother.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Osco TellPenny, Male Halfling Warrior 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)7 (-2) 14 (+2)12 (+1)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: Amethyst (110 gp).


Social Check DCs


Juliana Kelsey, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is generally well dressed albeit a few years behind the times. Her auburn hair is kept up in a ponytail inside a deerstalker hat. She has gleaming, smiling gray eyes.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is a great chef.

History: She was born to loving parents in a slum to the south. As a young adult she joined a group advocating for an improvement in Human conditions. She was granted necromantic powers by her dying brother.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Juliana Kelsey, Female Human Fighter 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nemeia Creed, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a lot of dark rich colors, with gold accents. She has moderate length red hair. This silver eyed southerner is not easily forgotten.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: The child of southern immigrants she idolized her mother. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She left for the south, certain she would find work there.

Motivation: She feels threatened by others; and to clean up the streets

Ideals: Opinionated. Flaws: Fearful, PTSD. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Nemeia Creed, Female Tiefling Sorcerer 6
Medium (5'7") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 7000 sp.


Social Check DCs


Nadarr Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blue crest is thinning but still full. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Nadarr lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Entrepeneur. Bonds: Attractive, Slave, Family, Military. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Nadarr Shestendeliath, Male Dragonborn Wizard 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +8 / 3d4+5, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 500 gp.


Social Check DCs


Burto Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'4" and prefers to wear white pants and tee shirts. His golden hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He became a Slave Trader soon after.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic, Racist. Bonds: Job, Immigrant. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Burto Thistletop, Male Halfling Commoner 14
Small (3'4") Halfling, True Neutral (CR 14)
Armor Class 14
Hit Points 67 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills Animal Handling +7, Stealth +8
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Blue sapphire (600 gp). Onyx (50 gp). Fiery yellow corundum (600 gp). Alexandrite (1200 gp). Jet (140 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Carlton, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His red hair is still thick. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. Everard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Everard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Ugly, Antagonistic, Shy. Bonds: Adventurer, Criminal record. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Everard Carlton, Male Human Druid 9
Medium (6'1") Human, True Neutral (CR 9)
Armor Class 10
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 11 (+0)18 (+4)
Skills Intimidation +7, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1700 gp. Chalcedony (80 gp). Black pearl (500 gp). Hematite (16 gp). Violet garnet (500 gp). Amber (110 gp). Chrysoberyl (110 gp). Azurite (16 gp).


Social Check DCs

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