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NPC Generator

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Advanced [show]


Drogo Walpole, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. He keeps his long silver hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He dislikes all the random violence that takes place in the east. He uses divination through singing.

History: Born to a Actor, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: An old rival family wants him found; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Pacifist, Gifted. Bonds: Attractive, Poor, Job, Family. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Walpole, Male Human Ranger 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Felosial Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a slight overbite and is overall scrawny. Her auburn hair is styled in orderly dreadlocks. She has a tattooed face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses divination through singing.

History: The child of eastern immigrants she idolized her mother. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Rich, Immigrant. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Felosial Galanodel, Female Elf Expert 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2300 sp. Red garnet (120 gp). Rose (20 gp).


Social Check DCs


Bree TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, white cloak. Her chestnut hair, when down, is lengthy. She is very pretty but has cold, dead eyes.

Personality: Bree is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Bree was born with her father's beautiful face. Her necromantic abilities were realized during a raid on her village. She's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Many illithids want her driven away; and revenge

Ideals: Extrovert, Joker, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Bree TellPenny, Female Halfling Barbarian 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)10 (+0) 8 (-1)15 (+2)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs


Cressel Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears green leather gloves, a green jacket, and tight pants. His dark red hair is braided into rings. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Cressel lived on a farm with his mother, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Family, Religious. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Cressel Fealty, Male Tiefling Rogue 8
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)17 (+3) 6 (-2)15 (+2)
Skills History +6, Survival +1
Senses Passive Perception 8
Languages Common, Infernal, Aquan, Celestial
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 50 pp. Black star sapphire (1200 gp). Chalcedony (70 gp). Black pearl (1000 gp).


Social Check DCs


Chem Power, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His black hair is smooth and relatively long. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Entrepeneur. Flaws: Lazy. Bonds: Rich, Slave, Guardian, Has a crush. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Chem Power, Male Tiefling Aristocrat 8
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 8
Hit Points 20 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 9 (-1)10 (+0) 8 (-1)17 (+3)
Skills Athletics +6, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3

Possessions: 9000 sp.


Social Check DCs


Trym Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a faded coat and loose pants complete with deerstalker hat. Her blonde hair is slicked back into a classic pompadour. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born to a pair of adventurers, Trym grew up listening to her father's many stories. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Family, Adventurer. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Copperkettle, Female Halfling Commoner 4
Small (2'8") Halfling, Neutral Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 11 (+0)14 (+2) 6 (-2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 23000 sp. Sard (60 gp). Rock crystal (60 gp). Alexandrite (900 gp).


Social Check DCs


Hrathy Barclay, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she tends to wear a large white jacket. With wild blonde hair. Her ears are large.

Personality: Abrasive and pushy, she has a hard time making friends. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west her family was never financially stable. Her mother took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Nature, Poor. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Hrathy Barclay, Female Half-Orc Expert 9
Medium (4'9") Half-Orc, Chaotic Good (CR 9)
Armor Class 12
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Druidic, Giant
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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