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NPC Generator

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Advanced [show]


Beloril Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail, he is not a threatening figure. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Herbalist business at a young age. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Job, Adventurer. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Beloril Frostbeard, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 13 (+1)5 (-3)
Skills Animal Handling +3, Intimidation -1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Hadwisa Reed, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is dressed in an above average manner. Her brown hair is knotted and matted. She wears a mask on her face.

Personality: She likes to make people angry or surprised. She is obsessed with a lost civilization.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Hadwisa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Hadwisa's mother didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Farmer

Voice: growls and snarls, animalistic

Attributes [hide]

Hadwisa Reed, Female Human Monk 11
Medium (6'1") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 16 (+3)7 (-2)
Skills Arcana +6, Insight +7
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 250 pp. Rock crystal (30 gp). Deep blue spinel (700 gp). Deep green spinel (70 gp). Red spinel (70 gp).


Social Check DCs


Megren Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a perfectly clean shirt and pair of pants. She has wavy gold crest. Her eyes are gold and she is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born at the edge of vast mountains. In her 18th year, her parents were killed by a gnolls raid, leaving Megren alone in the world. After a stint in an orphanage, she was adopted. She's since become an addict/alcoholic.

Motivation: To get a good night's sleep; and many gnolls want her driven away

Flaws: Addict, Insomniac. Bonds: Attractive, Nature, Enemies. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

Megren Bhenkumbyrznaax, Female Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 220 gp.


Social Check DCs


Findex Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'5" and wears a black collared shirt and brown skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her right leg appears badly burned and disfigured. Her crest is silver and very short. She wears round tiny glasses practically rammed into her face.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Findex Orexijandilin, Female Dragonborn Barbarian 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 160 gp. Citrine (50 gp).


Social Check DCs


Warryn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears just a tan suit, and is pretty ugly. His brown hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his mother.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the east; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Disease, Insomniac. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Warryn Gummen, Male Gnome Cleric 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 10000 sp. Solid gold idol (700 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thea Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears skinny pants and wears a red and black robe with the hood down. She is tall, broad shouldered and powerfully built. Her silver hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting. Flaws: Insane, Selfish. Bonds: Religious, Family. Occupation: Herbalist

Voice: Deep voice with rolling R's

Attributes [hide]

Thea Jamjar, Female Halfling Sorcerer 6
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: Sard (60 gp). Blue star sapphire (800 gp). Red garnet (160 gp). Red-brown spinel (160 gp).


Social Check DCs


Philomena Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman typically wears a sleeveless long coat of deep red leather and dull pastel iron scale mail and is in decent physical shape. Her white hair is lengthy and is close to two feet long. Her blue eyes have a joyful gleam in them most of the time.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Philomena was born in the south. At a young age she loved to build and create. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To find somewhere to settle down; and a deep hatred of giants

Ideals: Persistence, Optimist. Flaws: Mundane. Bonds: Immigrant, Enemies. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Philomena Strongbones, Female Halfling Sorcerer 3
Small (2'9") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Just what you see.


Social Check DCs

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