Patrin Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a small hat to cover his moderate length white crest. His eyes are likewise red.
Personality: He has always had a great fascination with Elven culture. He misses his home and complains about the freezing weather, even in summer.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he's attracted to the pc
Flaws: Racist, Insane. Bonds: Immigrant, Mentor. Occupation: Cartwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
Possessions: 1000 gp.
Roondar Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. He is portly but not overly obese. His long red hair reaches down to his waist. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of a Stableman, who enjoyed hunting, Roondar was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has worked as a Performer like his mother before him.
Motivation: Meet up once more with his childhood friend.
Bonds: Attractive, Job, In love, Nature, Adventurer. Occupation: Performer
Voice: Jamaican accent
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp.
Sumnes Coulson, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. She is physically well-built. Her red hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a habit of throwing herself into exceedingly dangerous situations.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. She hasn't told them the truth, but wants to settle down with them.
Motivation: She feels kind of lost in life; and wants her loneliness to end
Ideals: Passionate. Flaws: Impulsive, Depressed. Bonds: Mentor, Has a crush. Occupation: Fletcher
Voice: French accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
Possessions: Just what you see.
Pelt Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, pastel cloak. He wears a deerstalker hat to cover his moderate length white fur. He wears large thick round spectacles.
Personality: He has always had a great fascination with Elven culture. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He comes from a rich southern family. His childhood dream was to be a Tailor, but he was a colossal failure. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: His religion dominates his actions; and elven compassion
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Rich, Job, Religious. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Galinndan Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright golden hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.
History: When he was but 5 years old his parents immigrated from the north. Galinndan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Impulsive. Bonds: Poor, Job, Immigrant, Adventurer. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp.
Oriel Mitchell, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is well dressed, but even with her fine clothing she looks run-down. Her black hair is singed and shortened. She has a tattooed face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born several months after her mother was called into army service. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of her daughter.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Family, Military. Occupation: Barkeep
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
Edge In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a pastel and black robe with the hood down. His top hat is riddled with cuts and holes. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better trade route.
Motivation: To find somewhere to settle down.
Ideals: Athletic. Flaws: Ugly, Depressed, Mundane. Bonds: Slave. Occupation: Courier
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 13)
Armor Class 9
Hit Points 113 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 17 (+3) | 18 (+4) | 8 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Terran, Dwarven
Attacks Melee +3 / 4d4-1, Ranged +3 / 4d4-1, Grapple -1
Possessions: 3000 gp. Star ruby (400 gp). Alexandrite (900 gp). Moonstone (20 gp). Pink pearl (70 gp). Red-brown spinel (70 gp). Sardonyx (20 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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