Shamash Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He wears many layers of old clothing at all times, and his gloved hand is found clutching a sword. His red crest is knotted and matted. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of goblins once and for all.
History: Shamash lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To prove his worth to the world; and regain custody of his son
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Poor, Enemies, Family. Occupation: Interpreter
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leaf Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His beige fur is kept up in a ponytail inside a small hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also hits on women, regardless of circumstances.
History: Leaf hails from a village terrorized by orcs. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Athletic, Impeccable. Bonds: Has a crush, Enemies. Occupation: Barber
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 800 gp.
Naivara Iathrana, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She has white hair. She has hazel eyes and a blue hat with a grey feather.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a brothel owner, Naivara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend.
Flaws: Ugly, Depressed. Bonds: Poor, Adventurer, Mentor. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Infernal, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
Jane Tyndall, Female Human [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her brown hair is braided into rings. Her eyes, though not visible through her cowl, are green.
Personality: She is very quiet and rarely speaks above a whisper. She takes great joy in being the best Stableman in town.
History: Jane was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wants to open a new tavern.
Flaws: Shy, Mundane. Bonds: Attractive, Poor, Job. Occupation: Stableman
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Tûgog Beverly, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a black coat. His skin is also unnaturally pale. With a patchy white beard and wild white hair. His blue eyes peer out from beneath his Stetson black hat.
Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.
History: He was born to a criminal king-pin and mafia family His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Insane, Selfish, PTSD. Bonds: Criminal record. Occupation: Adventurer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Bulzo Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the west his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Miller and was forced into it by his family; and to reunite with his absent father
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Poor, Family. Occupation: Miller
Voice: German accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item.
Arannis Firahel, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. He wears his hair in dreadlocks. He wears large thick round spectacles.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Tanner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 8
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 6 (-2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2600 sp.
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