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NPC Generator

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Advanced [show]


Osah Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: This woman dresses well, wearing green shirts, loose pants, and blazers most of the time, and sports empty pouches on her belt. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.

Personality: A deeply religious woman she believes everything happens for a reason. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Osah took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Optimist, Artistic. Bonds: Attractive, Religious, Nature. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Osah Sorrow, Female Tiefling Bard 6
Medium (5'5") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)15 (+2) 12 (+1)18 (+4)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 100 gp.


Social Check DCs


Heather Jordan, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears bulky violet painted plate armor, she is not a threatening figure. Her black hair is knotted and matted. She has amber eyes and a violet hat with a green feather.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with her god.

History: She got into the Marshal business at a young age. She was an athlete and attended two major summer competitions. She never won. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: She has money and likes to spend it; and expand her business

Ideals: Athletic. Flaws: PTSD. Bonds: Job, Religious, Rich. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Heather Jordan, Female Half-Elf Commoner 2
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 2000 cp. Gold and topaz bottle stopper cork (500 gp). 2 Smokesticks.


Social Check DCs


Neega Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear black pants and tee shirts. Her long white hair is drawn into a two foot long braid. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is almost excessively polite to everyone, even when angry. Further she is a bit of a stoner and is frequently out of it.

History: The child of southern immigrants she idolized her father. Her childhood dream was to be a Courier, but she was a colossal failure. She inherited the family business which she has now maintained for 12 years.

Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult.

Flaws: Addict, Shy. Bonds: Immigrant, Job. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Neega Gentry, Female Half-Orc Sorcerer 7
Medium (6'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drenna Wallace, Female Half-Orc [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears a black coat over a violet low-cut shirt, and a wide-brimmed hat upon her head. Her moppish black hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born to a pair of adventurers, Drenna grew up listening to her mother's many stories. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Flaws: Ugly, Insane. Bonds: Nature, Enemies, Adventurer. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Drenna Wallace, Female Half-Orc Bard 1
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Red garnet (70 gp). 1 Masterwork manacles.


Social Check DCs


Hugolina Clayton, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak. She carries a battered crossbow and tarnished ceremonial dagger as well. She has no hair. Her eyes are blue and catlike.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born in a small desert village. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's in love

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Criminal record, Nature, Has a crush. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Hugolina Clayton, Female Human Fighter 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)6 (-2) 13 (+1)14 (+2)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 80 gp.


Social Check DCs


Hadwisa Merton, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She is portly but not overly obese. Her auburn hair is singed and shortened. Her thin eyebrows rest above her beady violet eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has never given up on her music dream.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Hadwisa Merton, Female Human Wizard 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp.


Social Check DCs


Melech Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of luck around his neck, and a warhammer on his belt. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has no hair. His gold eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep.

Ideals: Fighting, Joker. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Melech Grief, Male Tiefling Commoner 8
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 10000 sp. Carnelian (40 gp). Chrysoberyl (60 gp). Banded agate (16 gp).


Social Check DCs

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