Wiggens Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing a long, blue, dusty cloak. His tied-back hair is black. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He became a Barkeep soon after.
Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Job, In love, Immigrant. Occupation: Barkeep
Voice: Italian accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp.
Lone Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She carries a battered quarterstaff and tarnished whip as well. Her cinnamon fur is still thick. Her green eyes are slightly larger than normal.
Personality: She is overprotective of those who hire her services. She does not trust anyone and sleeps with one eye open.
History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect her home.
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Poor, Guardian, Nature. Occupation: Detective
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 15)
Armor Class 12
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1000 pp. Sapphire pendant on gold chain (3000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Golden circlet with four aquamarines (1000 gp). Sapphire pendant on gold chain (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Old masterpiece painting (1800 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.
Georgina Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this eastern woman wears a fine chain shirt which she covers with white colored cloaks and clothing. She wears her blonde hair up. Her amber eyes are slightly larger than normal.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to her, and she is able to talk to them.
History: She comes from a rich eastern family. She struck it rich when she found rare goods in large quantities. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk.
Ideals: Athletic, Impeccable, Gifted. Bonds: Rich, Adventurer. Occupation: Crown-heir
Voice: French accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d8-4, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Flask In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and sports empty pouches on her belt. She has wavy yellow fur. She tend to wears goggles to shield her eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. The war was a terrible time for her, and Flask does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father was a soldier and died while she was still young. Flask was left her father's suit of armor and trained in its use and care. She became a Slave Trader soon after.
Motivation: Sabotage a competitor; and expand her business
Flaws: Depressed, Disease. Bonds: Rich, Military, Job. Occupation: Slave Trader
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Large well-done wool tapestry (500 gp). Cloth of gold vestments (140 gp).
Mardnab Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is always cut to a buzz. This gray eyed westerner is not easily forgotten.
Personality: She is almost excessively polite to everyone, even when angry. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a brothel owner, Mardnab was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.
Motivation: She's in love; and she is compelled to act according to her religious beliefs
Flaws: Shy. Bonds: Family, Mentor, Religious, Has a crush. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 107 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Eye agate (6 gp). Violet garnet (900 gp). Violet garnet (900 gp). Onyx (20 gp).
Feldûsh Springfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. He wears his auburn hair up in a very large beehive style do. His eyes are likewise hazel. His teeth are white and perfect.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Feldûsh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Feldûsh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark
Flaws: Cynical, Hedonist. Bonds: Attractive, Slave. Occupation: Map Maker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 4 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1700 gp. Azurite (4 gp). Silver pearl (60 gp). Tiger eye turquoise (4 gp). Star ruby (1100 gp). Red spinel (60 gp). Black pearl (1500 gp). Blue quartz (4 gp). 1 Minor magic item.
Shamash Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tattered old clothes. His crest is silver and curly. His red unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Shamash was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Persistence. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Banker
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 500 gp. Silver comb with moonstones (100 gp). Solid gold idol (600 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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