Lewis Huxley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears his golden hair up. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is a hateful person. He taunts others and blames them for his problems. He would rather hide behind his crafts than deal with other people.
History: Lewis was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He inherited the family business which he has now maintained for 9 years.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Job. Occupation: Locksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 4000 cp.
Myria Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a large white jacket. She has shaved her head bald. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born in the east, but her parents moved at a very young age to the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She's repulsed by the PC; and she has passion for adventuring and risk
Ideals: Joker, Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, In love. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 16
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 sp.
Arannis Evans, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He is generally shirtless and showing off his tattooed chest. His red hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Arannis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a Stylist, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Arannis took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. After a long history of fighting, Arannis and his spouse have recently divorced.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Flaws: Antagonistic, Insane, Hedonist. Bonds: Poor, Nature, Family. Occupation: Shipwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Ignan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Violet garnet (700 gp). Violet garnet (700 gp).
Ilde Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an entirely brown suit with yellow socks and a vest with buckled shoes. Her tied-back hair is silver. Her thin eyebrows rest above her beady violet eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She is obsessed with her god.
History: She was born to loving parents in a slum to the south. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Flaws: Ugly, Shy. Bonds: Religious, Poor, Adventurer. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Shivering Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. His red fur is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born on a small isolated farm. Shivering liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs
Ideals: Disciplined, Optimist. Flaws: Forgetful. Bonds: Poor, Nature, Immigrant. Occupation: Bookbinder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ridaro Hanali, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is dressed in an above average manner. She keeps her auburn hair in a flapper bob. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ridaro is combative with any and all who dare try her patience in the slightest.
History: She was born into a rich family. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and money/treasure
Ideals: Justice. Flaws: Mundane, Antagonistic. Bonds: Attractive, Rich. Occupation: Baker
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 360 gp.
Orianna Scorn, Female Tiefling [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a green suit, red shirt, and tan tie. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a cross on it. She has moderate length red hair. Her red eyes peer out from beneath her small green hat.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She was born at the edge of vast desert. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Tailor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 7
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Draconic
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +5
Possessions: 140 gp.
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