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Advanced [show]


Beloril Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He carries with him a set of shortspears on his belt, each one with a jet on the hilt. His black hair has been sun bleached extensively. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Mercenary, but he got bored and became a Architect. He now owns his own business.

Motivation: A deep hatred of giants; and expand his business

Ideals: Fighting, Gifted. Bonds: Military, Job, Enemies. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Beloril Bloodkith, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 17 (+3)8 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 500 sp.


Social Check DCs


Verna Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a red armored body suit, with a simple brown line shooting up and back down. She is muscular with a powerful set of arms. Her hair is chestnut and curly. She tend to wears goggles to shield her eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Verna is combative with any and all who dare try her patience in the slightest.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Disciplined, Justice, Gifted. Bonds: Adventurer. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Verna Wiseacre, Female Halfling Cleric 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 50 gp.


Social Check DCs


Raam Faith, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His hair, while still mostly dark red, has prominent grey streaks. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great joy in being the best Dyer in town.

History: Raam was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He then took over the family business and is one of the better Dyer for hire.

Motivation: To be a Assassin again; and he'd like to take his coworkers down a peg

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Raam Faith, Male Tiefling Adept 1
Medium (6'7") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)8 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp.


Social Check DCs


Kasdeya Cacophony, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she very much looks the part of a Engraver. She wears a colorful flower in her brown hair. She wears large thick round spectacles.

Personality: Prone to second guessing herself, she comes off as nervous. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Kasdeya lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Job, Attractive, Criminal record, Family. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Kasdeya Cacophony, Female Tiefling Sorcerer 2
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)13 (+1) 14 (+2)18 (+4)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 330 gp.


Social Check DCs


Guy Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His brown hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Immigrant. Occupation: Seamstress

Voice: Timid voice

Attributes [hide]

Guy Tiltathana, Male Half-Elf Druid 10
Medium (4'9") Half-Elf, True Neutral (CR 10)
Armor Class 9
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)3 (-4) 13 (+1)17 (+3)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1100 gp. Large well-done wool tapestry (200 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Silvo Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man is typically in his Merchant uniform. He is muscular with a powerful set of arms. He keeps his long red hair kept up in a rat tail. His ears are large.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Merchant. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Job, Religious. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Silvo Stoutman, Male Halfling Bard 3
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)11 (+0) 17 (+3)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Uadjit Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she dresses in collared shirts and wears a proper scarf over her head, and is pretty ugly. Her blue crest is singed and shortened. She has a tattooed face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Engraver arts, while her father instructed her in etiquette, music and courtly manner. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has dedicated herself to building a better world.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Rich, Mentor. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Uadjit Kerrhylon, Female Dragonborn Aristocrat 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 14
Hit Points 30 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 6 (-2)8 (-1) 14 (+2)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1500 gp. Red-brown spinel (50 gp).


Social Check DCs

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