Gunnloda Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is typically in her Dyer uniform. Her white hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a poor family in the city she treasured whatever gifts she got. She went to a religious school and was inspired by the priests there in charitable deeds. She has set out to sabotage the competition.
Motivation: Expand her business.
Ideals: Philantrophist. Bonds: Job, Family, Poor, Religious. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
Galiena Ainsley, Female Human [Permalink]
Personal [hide]
Description: Standing 4'11", this woman wears tight fitting clothing which further accentuates her frame. She wears her red hair up in a very large beehive style do. Her green eyes dart from person to person to random spaces in the air.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is lazy, self-centered, vain, and jealous.
History: The child of a Spice Merchant, who enjoyed hunting, Galiena was taken on many hunting expeditions. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Soapmaker for hire.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she's looking for her big break
Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Soapmaker
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Numba Folkor, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tan costume with the symbols of the four houses of cards on her torso. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are a pleasant blue.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She is compelled to act according to her religious beliefs; and money/treasure
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Cartwright
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: A life-sized copper and silver statuette of a cockatrice. (100 gp). Jeweled anklet (1000 gp). Embroidered and bejeweled glove (1000 gp).
Astaro Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a weathered and beat up set of banded mail beneath an oversized black coat. Her red hair is greasy and uncared for. Her black eyes have a joyful gleam in them most of the time.
Personality: She is very quiet and rarely speaks above a whisper. She has all her life been fascinated with singing.
History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal singing training, and achieved minor success. She has never given up on her singing dream.
Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Ugly, Shy, Disease. Occupation: Bather
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Druidic, Dwarven, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp.
Conrad Brandon, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His golden hair is kept up in a ponytail inside a small hat. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Flaws: Addict, Mundane. Bonds: Religious, Slave, Family. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp.
Therlin Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. She carries a battered longbow and tarnished hammer as well. Her hair is black, silky, and of moderate length. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: Eccentric and domineering, Therlin will drive conversation. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: When she was but 4 years old her parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Therlin's homeland. Therlin decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content
Ideals: Fighting, Extrovert. Bonds: Attractive, Nature, Immigrant. Occupation: Sage
Voice: Soft and melodious
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 53 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1500 gp. Moss agate (5 gp). Chrysoberyl (80 gp). 1 Minor magic item.
Lewis Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of spears on his belt, each one with a ruby on the hilt. His hair is always cut to a buzz. He has a dull look in his violet eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He pushes his goals aggressively. He is also a coward if confronted.
History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in spear use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against illithids.
Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Poor, Enemies. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp. Golden yellow topaz (500 gp). Freshwater pearl (10 gp). Alexandrite (500 gp). Emerald (1300 gp). 1 Minor magic item. 1 Minor magic item.
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