Elizabeth Hardy, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She carries with her a set of greatswords on her belt, each one with a aquamarine on the hilt. Her golden hair is still thick. This brown eyed northerner is not easily forgotten.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She takes great joy in being the best Doctor in town.
History: She was born in the north, but her parents moved at a very young age to the south. Like her mother and her brother before her, after school she went straight into learning to become a Doctor. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Job, Immigrant. Occupation: Doctor
Voice: Thin and wheezing
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 390 gp. 1 Chain shirt.
Tricking Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'0". She wears silk and lounges about seductively. She has styled her red fur well, parting it to the left. Her eyes, though not visible through her cowl, are yellow.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She never wears the same outfit twice, unless she absolutely has to.
History: She was born at the edge of vast forest. When Tricking reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has never given up on her dancing dream.
Motivation: An old rival family wants her found.
Ideals: Disciplined, Artistic. Bonds: Attractive, Nature, Military. Occupation: Carter
Voice: Australian accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 100 gp.
Srorthen Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He wears a green tunic with tan highlights, and long black pants that bunch up around his shoes, and his gloved hand is found clutching a mace. His silver crest is lengthy. He has gleaming, smiling red eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.
History: A powerful slaver made him what he is. He helped his father out around the business and became quite the natural. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.
Motivation: To be a Beggar again.
Flaws: Terse, Selfish. Bonds: Mentor, Job. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 43 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 300 gp. Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (900 gp). 1 Minor magic item.
Windy Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His orange fur is matted, messy, and big. His eyes are yellow and catlike.
Personality: A deeply religious man he believes everything happens for a reason. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and money/treasure
Flaws: Ugly, Insane. Bonds: Rich, Religious, Criminal record. Occupation: Healer
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 70 gp. Chalcedony (70 gp).
Korfel Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His auburn hair is braided into rings. His hazel unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. He is a great chef.
History: When he was but 5 years old his parents immigrated from the north. Korfel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Korfel decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Disease, Addict. Bonds: Immigrant, Criminal record. Occupation: Soapmaker
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. 1 Full Plate. 1 Darkwood Shield. 1 Masterwork Light wooden shield. 1 Breastplate.
Bundrigo Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This man tends to wear a white poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. His broad hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are amber.
Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born at the edge of vast forest. While studying, he fell in love. They married and had a son. Some 2 years later his spouse died after the birth of his son. Heartbroken, Bundrigo never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, In love, Nature. Occupation: Armorer
Voice: Switch between two voices
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Zûgor Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He is bald on top and has large silver tufts of hair around his ears. His thin eyebrows rest above his beady amber eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.
History: He was born at the edge of vast plains. Like his father and his brother before him, after school he went straight into learning to become a Assassin. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Further expansion of business; and he has money and likes to spend it
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Assassin
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 2000 sp. Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item.
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