Adrex Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. His white crest is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of dire rats once and for all.
History: His father raised him in a mountain cabin. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Adrex was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: A deep hatred of dire rats; and someone believes him a fraud
Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature, Slave. Occupation: Body Guard
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 12)
Armor Class 12
Hit Points 61 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 7 (-2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
Possessions: 1000 gp.
Waywocket Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a faded coat and loose pants complete with top hat. Her silver hair is unkempt and raggedy. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is overprotective of those who hire her services. She is harsh and unforgiving.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her psionic abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to protect her home
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Guardian. Occupation: Carpenter
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 54 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2100 gp. 1 Minor magic item.
Left-Handed Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears skinny pants and wears a pastel and grey robe with the hood down. Her yellow fur is unkempt and raggedy. She wears a mask on her face.
Personality: She is business-like. She takes instructions and follows them to the letter. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Professionalism. Flaws: Ugly, Secretive. Bonds: Poor, Religious. Occupation: Body Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 20 gp.
Ootah Gyula, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blonde hair is kept up in a ponytail inside a feathered hat. She has gleaming, smiling amber eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Ootah was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Half-Orcs in the west were limited. She used her abilities to travel the world and help people.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her sister
Ideals: Philantrophist. Bonds: Poor, Nature, Family, Immigrant. Occupation: Servant
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 800 gp. Deep blue spinel (200 gp). Star ruby (800 gp).
Euphemia Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and usually wears her red robe and has her spear always slung over her shoulder. With bright golden hair. She has amber eyes and a red hat with a brown feather.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Sold as a small child to a necromancer, Euphemia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Euphemia and her spouse have recently divorced.
Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Forgetful. Bonds: Mentor. Occupation: Servant
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Sylvan, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20000 cp. Gold and topaz bottle stopper cork (800 gp).
Randal Emsworth, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries a battered sword and tarnished scimitar as well. He is bald on top and has large silver tufts of hair around his ears. His hazel unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the east his family was never financially stable. He worked as a nervous Mayor and found it very stressful. He has drifted from career to career and currently works as a Mayor.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Mayor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 113 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 190 pp.
Blossom Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is renowned for her bright white dresses and hats, and a wedding ring on her right hand. She wears a top hat to hide her balding. Her green eyes dart from person to person to random spaces in the air.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also hits on women, regardless of circumstances.
History: Born in the east her family was never financially stable. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Blossom took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Blossom never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She has a rivalry with the Church that dominates her actions; and wants a kiss
Bonds: In love, Job, Has a crush, Poor, Nature, Religious. Occupation: Mortician
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 18 (+4) | 4 (-3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp.
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