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NPC Generator

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Advanced [show]


Gillyd Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a simple grey robe with black stripes complete with hood. Her blonde hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Gillyd enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born several months after her mother was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Interpreter.

Motivation: She is unsatisfied with her job; and a rival would like her out of the picture

Ideals: Disciplined. Flaws: Hedonist. Bonds: Military, Job, Criminal record. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Gillyd Loderr, Female Dwarf Expert 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)9 (-1) 11 (+0)9 (-1)
Skills History +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Malachite (6 gp).


Social Check DCs


Sweet In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is well dressed, constantly wearing a brown suit, yellow shirt, and white tie. His orange fur is thinning but still full. He has several tiny topaz earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Joker, Logical. Bonds: Rich, Religious. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sweet In the Wind, Male Tabaxi Warrior 8
Medium (6'10") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 150 pp.


Social Check DCs


Semyaza Rage, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears light armors faded through time and improper care. Her hair is black and very short. She has black eyes and a black hat with a green feather.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a Sage, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Meet up once more with her childhood friend; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Semyaza Rage, Female Tiefling Rogue 8
Medium (5'2") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 21 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)14 (+2) 5 (-3)10 (+0)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 7
Languages Common, Terran, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 120 pp. Alexandrite (1400 gp). Star ruby (1200 gp).


Social Check DCs


Beloril Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Weaver, he is not a threatening figure. His chestnut hair is drawn into a tight pony tail with a card scrunchie. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Beloril lived on a farm with his mother, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and to pay off his debts

Ideals: Impeccable, Entrepeneur. Bonds: Family, Religious, Debt. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Beloril Balderk, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)15 (+2) 12 (+1)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 190 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Riswynn Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She has shaved her head bald. Her face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Gifted from a young age, Riswynn studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.

Motivation: Money/treasure; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Disciplined, Philantrophist, Gifted. Bonds: Attractive. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Riswynn Ungart, Female Dwarf Bard 3
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)12 (+1) 8 (-1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp. Iolite (70 gp).


Social Check DCs


Philomena Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is generally well dressed albeit a few years behind the times. Her long black hair reaches down to her waist. She is baby faced.

Personality: She is witty, but her monotone delivery comes off as unnerving She also is a firm believer in the womanly ideal.

History: Philomena lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: An old rival family wants her found; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Philomena Kettlewhistle, Female Halfling Fighter 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Krimmon Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. He keeps his long chestnut hair kept up in a rat tail. He has a tattooed face.

Personality: Calm and collected, he is a well trained Ruler. He takes great joy in being the best Ruler in town.

History: Born in the east to a Ruler, Krimmon learned a great deal about his mother's area of expertise. He found a children's book about a Halfling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Krimmon Nimblefingers, Male Halfling Fighter 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Draconic, Gnoll, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 700 sp.


Social Check DCs

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