Mardred Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, she is not a threatening figure. Her hair is always cut to a buzz. Her eyes are green and beady.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Job. Occupation: Body Guard
Voice: Scottish accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 119 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 1000 gp. Silver pearl (70 gp). Blue quartz (15 gp). Citrine (70 gp). Tiger eye turquoise (15 gp). Amber (70 gp). Peridot (70 gp). Onyx (70 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man sports yellow clothing, slightly heavier than average wear. His brown hair is unkempt and raggedy. His ears are large.
Personality: He has a massive crush on the younger sibling of the Carter who has hired him part-time. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.
History: Trey was born the youngest of three triplets. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and to reunite with his absent mother
Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Has a crush, Family. Occupation: Carter
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 8 (-1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Terran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Amethyst (60 gp).
Valanthe Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a tight fitting yellow shirt and pants. She has dyed her greying brown hair a little too much giving a sharp brown color. Her amber eyes have a joyful gleam in them most of the time.
Personality: Valanthe hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. From there she went from mercenary job to mercenary job. She now mingles about in high society.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Ideals: Artistic, Entrepeneur. Flaws: Insomniac. Bonds: Adventurer, Rich. Occupation: Shoemaker
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 200 sp. Golden pearl (130 gp). Coral (130 gp). 1 Masterwork Common Melee.
Left-Handed Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'9". He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt, and his gloved hand is found clutching a hammer. His black fur is long and unkept. His thin eyebrows rest above his beady copper eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and to find somewhere to settle down
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Barber
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a violet collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is golden and very short. He has amber eyes and a violet hat with a tan feather.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.
History: Sold as a small child to a slaver, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Miner.
Motivation: A deep hatred of goblins; and he is unsatisfied with his job
Flaws: Antagonistic, Lazy. Bonds: Mentor, Job, Enemies. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Zook Folkor, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is typically in his Butcher uniform. His red hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes.
Personality: Eccentric and domineering, Zook will drive conversation. He also hits on women, regardless of circumstances.
History: He was born to loving parents in a slum to the east. He worked as a nervous Butcher and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is unsatisfied with his job; and he's in love
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Poor, Has a crush. Occupation: Butcher
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.
Immeral Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has moderate length white hair. This green eyed westerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Immeral took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Apothecary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 6000 cp. Banded agate (6 gp). Carnelian (40 gp).
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