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NPC Generator

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Advanced [show]


Sybil Malcolms, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a fancy yellow dress. She sports black long hair. Her green eyes are slightly larger than normal.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sybil was born with her mother's beautiful face. Her mother took her hunting and taught her how to get in the mind of other creatures. She has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. She hasn't told them the truth, but wants to settle down with them.

Motivation: A rival would like her out of the picture; and wants her loneliness to end

Flaws: Disease, Forgetful. Bonds: Attractive, Nature, Has a crush, Criminal record. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Sybil Malcolms, Female Half-Elf Rogue 5
Medium (4'8") Half-Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)15 (+2) 12 (+1)8 (-1)
Skills History +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Lidda Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in a clean white cloak covering her clean studded leather. She carries a battered hand crossbow and tarnished scimitar as well. Her hair is white and curly. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with a lost civilization.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer, Immigrant. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Lidda Fatrabbit, Female Halfling Aristocrat 7
Small (2'11") Halfling, Neutral Good (CR 7)
Armor Class 14
Hit Points 46 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 8 (-1)8 (-1)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Black star sapphire (800 gp). Banded agate (13 gp). Freshwater pearl (13 gp).


Social Check DCs


Chaedi Galanodel, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. With bright brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She dislikes all the random violence that takes place in the east. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born the only child of a wealthy merchant. When Chaedi reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and retire the richest woman in the east

Ideals: Athletic, Pacifist, Entrepeneur. Bonds: Attractive, Military. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Chaedi Galanodel, Female Elf Cleric 12
Medium (5'3") Elf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 73 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)19 (+4) 10 (+0)12 (+1)
Skills Deception +5, History +8
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Sylvan, Terran, Druidic
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1000 gp. Sapphire pendant on gold chain (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Gold music box (3000 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Balimaar Royston, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, grey, dusty cloak, and a wedding ring on his left hand. He wears a broad hat to hide his balding. He has amber eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off his debts.

Ideals: Fighting. Bonds: In love, Adventurer, Military, Debt. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Balimaar Royston, Male Human Cleric 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 12 (+1)7 (-2)
Skills Acrobatics +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Brown-green garnet (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Baelitae Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is heavily combed to the right. She wears an eyepatch.

Personality: She will rave to anyone who will listen. She is obsessed with finding treasure.

History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baelitae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Baelitae Ilphelkiir, Female Half-Elf Commoner 2
Medium (4'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp.


Social Check DCs


Halimath Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a small bristly mustache and wavy golden hair. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Weaver, who enjoyed hunting, Halimath was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Nature, Criminal record. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Halimath Amastacia, Male Half-Elf Ranger 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)18 (+4) 10 (+0)15 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Terran, Infernal, Gnome, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. A silver and pearl hairclip (50 gp). Brass mug with jade inlays (400 gp). Solid gold idol (1000 gp).


Social Check DCs


Mûg England, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a black feathered hat and black clothes. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Mûg lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Flaws: Shy, Insane. Bonds: Religious, Family, Enemies. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Mûg England, Male Half-Orc Bard 2
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)3 (-4) 16 (+3)8 (-1)
Skills History -2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 600 sp. Silver pearl (150 gp). Banded agate (4 gp). Malachite (4 gp).


Social Check DCs

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