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NPC Generator

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Advanced [show]


Oppleby Folkor, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, blue cloak. He is an epitome of beauty. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: A deep hatred of giants; and someone believes him a fraud

Ideals: Disciplined, Artistic. Bonds: Attractive, In love, Mentor, Enemies. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Oppleby Folkor, Male Gnome Barbarian 8
Small (3'6") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 72 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 2d10-3, Ranged +4 / 2d10+1, Grapple +1

Possessions: Aquamarine (1300 gp). Fiery yellow corundum (600 gp). Chrysoprase (30 gp). Hematite (5 gp). Jet (60 gp). Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Decarabia Grief, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she tends to wear a green poncho over her likewise colored trousers and shirt. Her hair is purple and very short. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Decarabia was born the youngest of three triplets. Cursed with lycanthropy at a very young age, Decarabia has worked very hard to control her curse. Days after completing her studies, news broke out that her hometown was attacked by drow. Decarabia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Someone believes her a fraud.

Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies, Family. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Decarabia Grief, Female Tiefling Ranger 4
Medium (5'7") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)15 (+2) 4 (-3)14 (+2)
Skills History +4
Senses Passive Perception 7
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Egelina Dalton, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior. She is muscular with a powerful set of arms. Her chestnut hair is cut short with large spiked bangs in the front. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a Stylist first and foremost. She believes firmly that knowledge should be universal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Egelina took refuge in the large cave and found the beat up whip and armor she uses now. She's also a talented Sage, but doesn't like to broadcast it.

Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new stylist responsibilities is difficult

Ideals: Fighting. Flaws: Insane. Bonds: Job, Adventurer, Religious, Nature. Occupation: Stylist

Voice: Pronounces difficult words wrong

Attributes [hide]

Egelina Dalton, Female Human Bard 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 13 (+1)17 (+3)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 40 gp. A roughly beaten golden orb (100 gp).


Social Check DCs


Anthony Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with broad hat. His hair is black, silky, and of moderate length. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Anthony studied abroad. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted divine powers by his dying brother.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Disciplined, Gifted. Bonds: Attractive, Slave, Debt. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Anthony Wellington, Male Human Warlock 7
Medium (5'2") Human, Chaotic Neutral (CR 7)
Armor Class 7
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 8 (-1)10 (+0) 14 (+2)10 (+0)
Skills Deception +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp.


Social Check DCs


Heian Berevan, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears light armors faded through time and improper care. He has wavy blonde hair. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Heian Berevan, Male Elf Monk 12
Medium (4'8") Elf, Neutral Good (CR 12)
Armor Class 11
Hit Points 14 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)11 (+0) 15 (+2)14 (+2)
Skills Perception +6, Performance +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ridaro Holimion, Female Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has a moderate pudge and is not very fit. Her white hair is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Ridaro was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.

Motivation: She loathes her own lifestyle; and she has a rivalry with the church that dominates her actions

Flaws: Insomniac, Depressed. Bonds: Attractive, Religious, Job. Occupation: Barrister

Voice: Aggressive tone

Attributes [hide]

Ridaro Holimion, Female Elf Fighter 2
Medium (4'8") Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Sun Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time. He carries with him a set of kukris, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His black fur is heavily combed to the left. He has a dull look in his blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Farmer in town.

History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sun took refuge in the old dungeon and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Fighting, Gifted. Bonds: Job, Rich, Nature. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Sun Plume, Male Tabaxi Bard 6
Medium (6'0") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 9 (-1)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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