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NPC Generator

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Advanced [show]


Left-Handed Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright brown suits and hats. He wears his black fur up. His otherwise smooth face is marked with small tiny scars.

Personality: Left-Handed is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Cursed with lycanthropy at a very young age, Left-Handed has worked very hard to control his curse. He has never given up on his poetry dream.

Motivation: He feels kind of lost in life; and to reunite with his absent father

Ideals: Artistic. Flaws: Depressed, Selfish, Disease. Bonds: Family. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Left-Handed Prim Posies, Male Tabaxi Warrior 10
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 87 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)17 (+3) 13 (+1)15 (+2)
Skills History +7, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rhogar Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He carries a battered shortspear and tarnished sickle as well. He wears a Stetson hat to hide his balding. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Mentor, Adventurer. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Rhogar Kerrhylon, Male Dragonborn Barbarian 2
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 70 gp. 1 Silk rope.


Social Check DCs


Arnold Cooper, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear brown clothing when he does not wear armor. His white hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Professionalism, Logical, Gifted. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Arnold Cooper, Male Human Ranger 11
Medium (5'1") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 89 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2300 gp.


Social Check DCs


Dagnal Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She prefers to wear grey clothing when she does not wear armor, and her gloved hand is found clutching a pickaxe. Her red hair is heavily combed to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: While she acts the brute, she is far gentler than she would appear. She never wears the same outfit twice, unless she absolutely has to.

History: Born in a small village she learned the ways of the warrior from her mother. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has since lost track of the people in her past.

Motivation: She is currently in port desperately looking for someone to get her out; and an old rival family wants her found

Ideals: Fighting, Artistic. Bonds: Religious, Family, Slave. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Dagnal Silveraxe, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)11 (+0) 7 (-2)10 (+0)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Hadwisa Ryland, Female Human [Permalink]

Personal [hide]

Description: Standing 6'1", this woman wears baggy grey pantaloons and a green scarf. Her black hair is unkempt and raggedy. Her ears are large.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Hadwisa lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.

Motivation: To get a good night's sleep; and wants to raise her children well

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor, Family. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Hadwisa Ryland, Female Human Fighter 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)13 (+1) 15 (+2)8 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Sard (60 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Astar Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He has wavy blue hair. He has red eyes and a black hat with a brown feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Joker. Flaws: Forgetful. Bonds: Rich, Criminal record, Military. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Astar Calm, Male Tiefling Cleric 3
Medium (5'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 14 (+2)13 (+1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Shadow In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of the four houses of cards on her torso, and she perpetually has her crossbow ready. She wears her black fur up. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Shadow hails from a village terrorized by drow. Through the years after Shadow was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Shadow's mother didn't care for her much, and the feeling was mutual. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she's repulsed by the pc

Ideals: Fighting, Logical. Flaws: Addict, Antagonistic. Bonds: Enemies. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Shadow In Woods, Female Tabaxi Expert 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 25 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1400 gp.


Social Check DCs

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