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NPC Generator

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Advanced [show]


Tordrid Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman very much looks the part of a Roofer. Her clothes are grease stained in places. Her brown hair, when down, is lengthy. Her thin eyebrows rest above her beady violet eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Tordrid was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Like her father and her brother before her, after school she went straight into learning to become a Roofer. She became a Roofer soon after.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Tordrid Rumnaheim, Female Dwarf Commoner 3
Medium (4'2") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)16 (+3) 16 (+3)5 (-3)
Skills Persuasion -1, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Sylvan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Gold dragon comb with red garnet eye (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). A delicate brass dragon egg (100 gp).


Social Check DCs


Saphara Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her gold crest is long and unkept. She has a tattooed face.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She does not trust anyone and sleeps with one eye open.

History: Saphara hails from a village terrorized by illithids. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Shepherd soon after.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Flaws: Ugly, Insomniac, PTSD. Bonds: Enemies, Job. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Saphara Esstyrlynn, Female Dragonborn Cleric 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 7 (-2)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1500 sp.


Social Check DCs


Tarhun Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting green shirt and pants. His crest is short and red. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family Tarhun was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tarhun decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: Criminal record. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Tarhun Chumbyxirinnish, Male Dragonborn Cleric 8
Medium (6'5") Dragonborn, Lawful Evil (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)8 (-1) 8 (-1)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Deep blue spinel (300 gp). Jet (120 gp). Citrine (40 gp). Aquamarine (300 gp).


Social Check DCs


Carlin Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her tied-back hair is brown. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a minor phobia of water and hates getting wet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Carlin was born on a far northern island where she grew up under the tutelage of her father, an expert Bounty Hunter. She now owns her own business.

Motivation: Find a way to reverse the transformation of her sister; and balancing her hectic life and new bounty hunter responsibilities is difficult

Flaws: Fearful. Bonds: Guardian, Immigrant, Job, Family. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Carlin Fiddlefen, Female Gnome Commoner 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)15 (+2) 14 (+2)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 32000 sp. Amethyst (100 gp). Chrysoberyl (100 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Gilthur Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this northern man wears brown trousers with blue and violet striped suspenders. He wears various colorful collared shirts. He has dyed his greying red hair a little too much giving a sharp red color. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilthur is combative with any and all who dare try his patience in the slightest.

History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Gilthur was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Mayor.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and expand his business

Ideals: Athletic, Justice. Bonds: Job, Nature, Military. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Gilthur Daerdahk, Male Dwarf Adept 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)15 (+2) 10 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 pp. Carnelian (20 gp).


Social Check DCs


Alberich Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. With bright black hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Alberich will drive conversation. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Extrovert, Fighting, Logical. Flaws: Lazy. Bonds: Attractive. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Alberich Loderr, Male Dwarf Cleric 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 105 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)16 (+3) 14 (+2)10 (+0)
Skills History +7, Investigation +7
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Druidic, Aquan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 4000 gp. Brown diamond (3000 gp). Deep blue spinel (1300 gp). Moonstone (20 gp). Onyx (20 gp). Rock crystal (20 gp). Onyx (20 gp). Hematite (11 gp). Obsidian (11 gp).


Social Check DCs


Raam Clever, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports green clothing, slightly heavier than average wear. His blue hair is braided into rings. His eyes are gold and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. Through the years after Raam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Raam's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Beggar.

Motivation: To prove his worth to the world.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich, Job. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

Raam Clever, Male Tiefling Expert 13
Medium (5'7") Tiefling, Lawful Good (CR 13)
Armor Class 10
Hit Points 68 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Medicine +5, Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 700 pp. Eye agate (8 gp). Moss agate (8 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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