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NPC Generator

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Advanced [show]


Drifting Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman likes to wear pastel tank tops with green skirt. She is muscular with a powerful set of arms. She has done her best to style her cinnamon fur to look like a famous performer. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is harsh and unforgiving.

History: Born to a pair of adventurers, Drifting grew up listening to her father's many stories. Her parents enrolled her in a Commoner school at a young age so that she could practice her druidic talents. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand her business; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Job, Adventurer. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Drifting Shore, Female Tabaxi Commoner 6
Medium (4'11") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)7 (-2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Juliana Wentworth, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has dyed her greying brown hair a little too much giving a sharp brown color. Her face is scarred and worn.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a Tanner, her mother struggled to pay the bills. She found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and she desires power and/or immortality

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Adventurer, Poor. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Juliana Wentworth, Female Human Commoner 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Morana Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries with her a set of shortbows on her belt, each one with a sapphire on the hilt. Her hair is brown and very short. She tend to wears goggles to shield her eyes.

Personality: She is a Barber first and foremost. She believes firmly that knowledge should be universal. She always tries to repair and not replace. It was this mentality that drove her into the Barber business.

History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Cartwright, but she was a colossal failure. She has achieved small success as a Barber.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Persistence. Bonds: Attractive, Job, Mentor. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Morana Graybeard, Female Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp.


Social Check DCs


Pallabar Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His long brown hair reaches down to his waist. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found.

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Rich, Family. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Pallabar Lingenhall, Male Gnome Adept 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)16 (+3) 11 (+0)8 (-1)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Aquan, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Vepar Horror, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She dresses like a well dressed Engraver does. Beneath her clothing is a huge mess of scar tissue. Her silver hair is braided into rings. She has red eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Engraver. She's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Slave, Immigrant. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Vepar Horror, Female Tiefling Sorcerer 3
Medium (5'9") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)12 (+1) 8 (-1)17 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2800 sp. 1 Half-Plate.


Social Check DCs


Ghaliver TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting red shirt and pants. His chestnut hair is heavily combed to the right. His amber eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the east. Animals are drawn to him, and he is able to talk to them.

History: His father raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Pacifist, Gifted. Bonds: Nature, Rich. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Ghaliver TellPenny, Male Halfling Rogue 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)11 (+0) 18 (+4)14 (+2)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1000 cp. 1 Masterwork studded leather.


Social Check DCs


Oloric Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his tan robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the south, but his parents moved at a very young age to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Unemployed

Voice: Spits words with contempt

Attributes [hide]

Oloric Eversharp, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)12 (+1) 13 (+1)14 (+2)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 6000 cp.


Social Check DCs

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