Kadana Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. Her gold crest is greasy and uncared for. She has a tattooed face.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: The child of eastern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: She feels threatened by others.
Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 47 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pyntle Munggen, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is generally well dressed albeit a few years behind the times. She has moderate length brown hair. Her gray unseeing eyes seem to look past you.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born on a small isolated farm. Pyntle was born on a far northern island where she grew up under the tutelage of her mother, an expert Tailor. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and she is terrified, and will act out of fear
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Nature, Immigrant. Occupation: Tailor
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 44 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 20 (+5) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 500 gp.
Melech Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His purple hair is lengthy. This white eyed northerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.
History: Born in the north his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Glassblower job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Joker. Flaws: Addict. Bonds: Poor, Nature, Job. Occupation: Glassblower
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 6000 cp. 1 Darkwood Buckler.
Frederick Deighton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a grey collared shirt and yellow pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His blonde hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To get a good night's sleep; and he's looking for his big break
Ideals: Joker, Philantrophist. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Crown-heir
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 700 sp.
Duergath Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His white hair is cut jaggedly and amateurishly. His eyes are green.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.
History: Born in the east to a Ploughman, Duergath learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and marry his brother to traveling adventurers
Ideals: Gifted, Impeccable. Flaws: Emotional. Bonds: Job, Family. Occupation: Ploughman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 50 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 1800 gp. Peridot (50 gp).
Duvamil Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'6" and tends to wear a large blue jacket. Her right hand appears badly burned and disfigured. She wears a small hat to cover her moderate length silver hair. She has a tattooed face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She plays an instrument quite well.
History: She was born several months after her father was called into army service. She moved from fad to fad and when she turned 15 she discovered singing. She has dedicated herself to building a better village for her children.
Motivation: She feels kind of lost in life; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Justice, Artistic. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Actor
Voice: Sounds elderly
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gimurt Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. His long golden hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered
History: He got into the Baker business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Baker
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Melee.
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