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NPC Generator

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Advanced [show]


Carrie Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. With a patchy brown beard and wild brown hair. His eyes are amber.

Personality: Eccentric and domineering, Carrie will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Carrie was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Extrovert, Optimist. Bonds: Poor, Adventurer. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Carrie Ilphelkiir, Male Elf Wizard 13
Medium (4'10") Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 63 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)8 (-1) 12 (+1)14 (+2)
Skills Medicine +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 4d4-2, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 pp. Blue sapphire (600 gp).


Social Check DCs


Gerbo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His fierce green eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born in the east his family was never financially stable. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to halfling people

Flaws: Racist. Bonds: Immigrant, Attractive, Poor, Slave. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Gerbo Quillsharpener, Male Gnome Bard 6
Small (3'7") Gnome, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 47 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)14 (+2) 15 (+2)9 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Giant, Goblin
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 800 gp. Freshwater pearl (14 gp). Red garnet (60 gp).


Social Check DCs


Einkil Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He dresses in brown turtlenecks beneath a blue coat with brown slacks. He has wavy chestnut hair. He has several tiny opal earrings on each ear.

Personality: Eccentric and domineering, Einkil will drive conversation. Animals are drawn to him, and he is able to talk to them.

History: The child of a Dyer, who enjoyed hunting, Einkil was taken on many hunting expeditions. After coming to the age of reason, Einkil took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: He is greedy.

Ideals: Extrovert, Gifted. Bonds: Rich, Nature, Slave. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Einkil Silverstone, Male Dwarf Druid 5
Medium (4'4") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 8 (-1)8 (-1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp.


Social Check DCs


Dazzazn Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. He has no crest. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Assassin, who enjoyed hunting, Dazzazn was taken on many hunting expeditions. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants revenge against giants.

Flaws: Ugly. Bonds: Guardian, Immigrant, Nature, Enemies. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Dazzazn Linxakasendalor, Male Dragonborn Wizard 2
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 100 pp. Freshwater pearl (9 gp).


Social Check DCs


Alexandre Lincoln, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He carries a battered monstrous two handed axe and tarnished whip as well. He wears a top hat to cover his moderate length blonde hair. His eyes are likewise green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting, Passionate. Flaws: Insomniac, Mundane. Bonds: Slave. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Alexandre Lincoln, Male Human Aristocrat 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Shivering Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears silk and lounges about seductively. She keeps her long brown fur kept up in a rat tail. She is very pretty but has cold, dead eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Paladin school at a young age so that she could practice her druidic talents. She has since lost track of the people in her past.

Motivation: To unite with her brother; and to reunite with her absent mother

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Family, Poor. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Shivering Of Storm, Female Tabaxi Paladin 4
Medium (4'10") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)12 (+1) 6 (-2)17 (+3)
Skills Athletics +4, History +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tim Washington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His auburn hair is thinning but still full. His eyes are likewise blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the west to a Scribe, Tim learned a great deal about his mother's area of expertise. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Tim's mother didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Joker. Flaws: Shy, Antagonistic, Fearful. Bonds: Job. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Tim Washington, Male Human Ranger 11
Medium (6'5") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 93 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +5, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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