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NPC Generator

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Advanced [show]


Ortegar Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. His hair is long and brown with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Ortegar was born with his father's beautiful face. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Passionate. Flaws: Impulsive, Fearful. Bonds: Attractive, Immigrant, Family. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Ortegar Swiftwhistle, Male Halfling Warrior 15
Small (3'1") Halfling, Chaotic Good (CR 15)
Armor Class 13
Hit Points 68 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)8 (-1) 12 (+1)14 (+2)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 7000 gp. Amethyst (160 gp). Red spinel (160 gp). Chalcedony (80 gp). 1 Medium magic item.


Social Check DCs


Rosamund Thornton, Female Human [Permalink]

Personal [hide]

Description: She wears just a grey suit. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a wide-brimmed hat to hide her balding. Her hazel eyes lackadaisically let the world flow into them.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Gifted from a young age, Rosamund studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Meet up once more with her childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Rosamund Thornton, Female Human Barbarian 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Coral (120 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Morana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her moppish brown hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She was granted necromantic powers by her dying sister.

Motivation: She is a bit of a kleptomaniac.

Ideals: Gifted. Bonds: Criminal record, In love. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Morana Dankil, Female Dwarf Paladin 6
Medium (3'10") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 54 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Athletics +6, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp.


Social Check DCs


Azzakh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black costume with the symbols of death on his torso. He keeps his black crest in a flapper bob. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Azzakh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep.

Flaws: Addict, Insomniac, Shy. Bonds: Attractive, Poor. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Azzakh Akambherylliax, Male Dragonborn Paladin 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


River On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His lavender fur is unkempt and raggedy. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. River enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Philantrophist. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

River On the Mountaintop, Male Tabaxi Wizard 10
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 17 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 9 (-1)15 (+2) 14 (+2)17 (+3)
Skills Sleight of Hand +8, Survival +6
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 1200 gp. Rhodochrosite (12 gp). 1 Minor magic item.


Social Check DCs


Zagga Langley, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear black tank tops with white skirt. Her chestnut hair is lengthy. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a small toy that she constantly fidgets with.

History: Born to a Seamstress, her father struggled to pay the bills. After coming to the age of reason, Zagga took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She got away from her former life and has fallen to alcoholism.

Motivation: Retire the richest woman in the west; and a strong sense of loyalty to human people

Ideals: Justice, Gifted. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Zagga Langley, Female Half-Orc Warlock 7
Medium (5'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)9 (-1) 12 (+1)7 (-2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Merla Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She has a large white mantle and cape that has been intricately interwoven into her blue robe. She sports auburn long hair. She has gleaming, smiling gray eyes.

Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Merla lived on a farm with her father, near the main road leading to a nearby town. A gifted student she started as a Barrister, but she got bored and became a Locksmith. She has since lost track of the people in her past.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Flaws: Impulsive. Bonds: Job, Family, Adventurer. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Merla Copperkettle, Female Halfling Sorcerer 4
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 30 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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