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NPC Generator

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Advanced [show]


Pelt Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, and she perpetually has her sickle ready. Her fur is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was born to a criminal king-pin and mafia family Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Poor, Enemies, Criminal record. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Pelt Of Passion, Female Tabaxi Ranger 12
Medium (4'8") Tabaxi, Neutral Evil (CR 12)
Armor Class 12
Hit Points 94 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)18 (+4) 16 (+3)12 (+1)
Skills Medicine +7, Nature +8
Senses Passive Perception 13
Languages Common, Auran, Gnome, Aquan, Infernal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 14000 sp. Obsidian (11 gp). Hematite (11 gp). Freshwater pearl (11 gp). Golden yellow topaz (1100 gp). Jasper (70 gp). Silver pearl (140 gp). Canary diamond (6000 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Twist, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. He keeps his purple hair in a pixie cut. His fierce silver eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Paymon was left his mother's suit of armor and trained in its use and care. He has worked as a Bounty Hunter like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Antagonistic, Forgetful. Bonds: Military, Job. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Paymon Twist, Male Tiefling Warrior 2
Medium (6'4") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)8 (-1) 17 (+3)18 (+4)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 3000 cp. Chalcedony (50 gp). Amber (100 gp). 1 Half-Plate.


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'7" and muscular, this eastern woman dresses like a well dressed Detective does. She wears a Stetson hat to hide her balding. She has gleaming, smiling amber eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Three lived on a farm with her mother, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her brother recently and the two have been together since.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new detective responsibilities is difficult

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Family, Attractive. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Three In the Wind, Female Tabaxi Rogue 6
Medium (4'7") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 13 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp.


Social Check DCs


William Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. His golden hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a slaver, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Priest, but he got bored and became a Bowyer. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Mentor, Job. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

William Withrethin, Male Half-Elf Cleric 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 3000 sp.


Social Check DCs


Hethress Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, she is not a threatening figure. Her top hat is riddled with cuts and holes. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hethress is combative with any and all who dare try her patience in the slightest.

History: She is the product a well kept family trust fund and as such has never really known need. At a young age her father died while driving off some dire rats. Her mother being the stubborn sort decided to stay and helped train her in quarterstaff use. She has built up a small fortune and can afford her own way.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Hethress Argenthrixus, Female Dragonborn Expert 4
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Religion +4, Stealth +1
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. Moss agate (15 gp). 1 Minor magic item.


Social Check DCs


Tricking Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting pastel shirt and pants. His beige fur has been sun bleached extensively. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Logical. Flaws: Antagonistic. Bonds: Religious, Rich, Adventurer. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Tricking Treat, Male Tabaxi Druid 7
Medium (6'6") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)10 (+0) 15 (+2)10 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 800 gp. Banded agate (6 gp).


Social Check DCs


Azaki Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His brown hair and beard is wavy and long. His fierce green eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He is able to make almost anything out of random pieces of junk.

History: He got into the Barkeep business at a young age. Azaki liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Azaki Berevan, Male Elf Barbarian 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp. Large well-done wool tapestry (200 gp).


Social Check DCs

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