Jade Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. His fur, while still mostly black, has prominent grey streaks. His blue eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in a small village he learned the ways of the warrior from his mother. Jade was born on a far northern desert where he grew up under the tutelage of his mother, an expert Adventurer. He was granted divine powers by his dying brother.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Philantrophist, Gifted, Fighting. Bonds: Immigrant, Adventurer. Occupation: Adventurer
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 700 gp. 1 Minor magic item.
Anakis Mute, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears many layers of old clothing at all times. Her black hair is still thick. Her silver eyes are slightly larger than normal.
Personality: Anakis hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born to a pair of adventurers, Anakis grew up listening to her mother's many stories. There was a wharf not far from home where she often wandered off to fish. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Apothecary
Voice: Stutters
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Gnome, Abyssal
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Silver chalice with lapis lazuli gems (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).
Fax Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. His crest is green and very short. He has gleaming, smiling gold eyes.
Personality: He is extraordinarily eccentric. He is a very good compulsive liar and kleptomaniac.
History: Fax was born the youngest of three triplets. Fax was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fax decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and his relatives are trying to arrange a marriage
Flaws: Insane, Disease. Bonds: Attractive, Criminal record, Family, Job. Occupation: Animal Trainer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 14)
Armor Class 12
Hit Points 65 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. A life-sized copper and silver statuette of a cockatrice. (100 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (50 gp). Black velvet mask with numerous citrines (50 gp). Old masterpiece painting (1300 gp). 1 Medium magic item.
Melissa Carlisle, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her whole body is exceptionally muscular. Her head has been shaved. Her brown eyes are slightly larger than normal.
Personality: Cocky and sure of herself, she believes she is the best Sellsword born in the past three hundred years. She never wears the same outfit twice, unless she absolutely has to.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She has set out to sabotage the competition.
Motivation: To be a Jeweler again; and she is unsatisfied with her job
Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Job, Nature. Occupation: Sellsword
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 17 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Goblin, Gnoll, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Silver pearl (120 gp).
Balimaar Axton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is brown, silky, and of moderate length. His amber eyes are slightly larger than normal.
Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Guard, but he got bored and became a Slave Trader. He has achieved small success as a Slave Trader.
Motivation: His spouse's relatives view him with great suspicion; and expand his business
Flaws: Impulsive, Mundane. Bonds: Attractive, Job, Family. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Musical instrument.
Chay Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'4" and wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He comes from a rich southern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels kind of lost in life; and he is greedy
Ideals: Joker. Flaws: Depressed. Bonds: Adventurer, Rich, Criminal record. Occupation: Detective
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 15 (+2) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Sylvan, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Panana Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman is generally well dressed albeit a few years behind the times. She has moderate length blonde hair. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born at the edge of vast plains. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her sister recently and the two have been together since.
Motivation: She has a rivalry with the Church that dominates her actions.
Bonds: Attractive, Poor, Nature, Family, Religious. Occupation: Shepherd
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp.
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