Left-Handed Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a brown and blue handkerchief worn on his left side. He sports a flattop fur cut. He has amber eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a Engraver, his mother struggled to pay the bills. When Left-Handed reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Military, Religious. Occupation: Scribe
Voice: German accent
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 39 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 110 pp. Coral (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Blyth, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, brown, dusty cloak. His hair is short and golden. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born at the edge of vast desert. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 19 (+4) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
Theobald Darlington, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a fancy brown suit. His moppish golden hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Theobald was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Crown-heir for hire.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Rich, Enemies, Job. Occupation: Crown-heir
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Artisan’s tools.
Seere Hate, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has dyed her greying black hair a little too much giving a sharp black color. Her white eyes peer out from beneath her Stetson black hat.
Personality: Stoic and calm, she prefers to meditate than take action. She uses divination through singing.
History: Seere was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying sister.
Motivation: To share knowledge with the world; and balancing her hectic life and new navigator responsibilities is difficult
Ideals: Disciplined, Gifted, Logical. Bonds: Poor. Occupation: Navigator
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Auran, Dwarven, Celestial
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp.
Lerissa Ideal, Female Tiefling [Permalink]
Personal [hide]
Description: She wears baggy black pantaloons and a white scarf. She keeps her silver hair in a pixie cut. Her face is scarred and worn.
Personality: Eccentric and domineering, Lerissa will drive conversation. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken as a slave by a traveling circus and forced to perform She has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is currently in port desperately looking for someone to get her out; and to settle down with her crush
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Has a crush, Slave. Occupation: Cook
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 66 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 100 pp. Sard (30 gp). Black pearl (1600 gp). Rhodochrosite (6 gp). Banded agate (6 gp). Jasper (30 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reddlepop Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears suspenders and tan workpants. Her shirt is green, and she wears a heavy tan leather apron most of the time. She has a long blonde ponytail with little hanging trinkets. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was granted psionic powers by her dying brother.
Motivation: Someone believes her a fraud; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, In love, Immigrant. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 31000 sp. Golden pearl (140 gp). Pink pearl (140 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Sarah Coombs, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears baggy brown pantaloons and a violet scarf. Her blonde hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Flaws: Ugly, Insane, Shy. Bonds: Adventurer, Immigrant. Occupation: Server
Voice: French accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 77 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
Possessions: 190 pp. Clear bright green emerald (5000 gp). Violet garnet (600 gp). Alexandrite (600 gp). Moonstone (70 gp). Golden pearl (100 gp). Jasper (70 gp). Citrine (70 gp). Rhodochrosite (8 gp). White opal (1000 gp).
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