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NPC Generator

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Advanced [show]


Mozû Bristol, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He tends to wear a black poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. He has red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He receives visions of the future at random moments

History: He was born in a small plains village. He was taken as a slave by a traveling circus and forced to perform He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Depressed. Bonds: Slave, Nature. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Mozû Bristol, Male Half-Orc Warrior 7
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 6000 sp. Black pearl (1500 gp). Lapis lazuli (16 gp).


Social Check DCs


Flask Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner, and sports empty pouches on his belt. He wears a colorful flower in his lavender fur. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Impeccable. Bonds: Attractive, Job, Rich. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Flask Moon, Male Tabaxi Warlock 11
Medium (5'5") Tabaxi, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 46 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)11 (+0) 14 (+2)15 (+2)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 1800 gp. Violet garnet (500 gp). Fire opal (800 gp). Coral (100 gp). Sardonyx (60 gp). Freshwater pearl (10 gp). Banded agate (10 gp). Silver pearl (100 gp). Moss agate (10 gp). Aquamarine (500 gp). Brown-green garnet (100 gp).


Social Check DCs


Gilthur Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'5", this man wears grey leather gloves, a grey jacket, and tight pants. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 6 years.

Motivation: Revenge.

Flaws: Insomniac, Mundane. Bonds: Job, Enemies, Slave. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Gilthur Daraln, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)17 (+3) 9 (-1)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Draconic, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1200 sp. Tourmaline (130 gp). Chrysoprase (40 gp).


Social Check DCs


Kipper Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man likes to wear ponchos typically of a light tan in addition to tight pants. With a patchy white beard and wild white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is calm most of the time but flees social interaction. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. Kipper was born on a far northern plains where he grew up under the tutelage of his father, an expert Blacksmith. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to clean up the streets

Flaws: Ugly, Shy. Bonds: Family, Immigrant, Guardian, Enemies. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kipper Nopenstallen, Male Gnome Adept 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 7 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 7 (-2)12 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 cp. Deep green spinel (80 gp). 3 Antitoxin. 2 Alchemist’s fire.


Social Check DCs


Medrash Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. He wears a top hat to cover his moderate length blue crest. His red eyes dart from person to person.

Personality: Medrash is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Extrovert. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Medrash Linxakasendalor, Male Dragonborn Expert 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 20 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)11 (+0) 13 (+1)9 (-1)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 30 pp. Jeweled gold crown (2000 gp).


Social Check DCs


Merla Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, and she perpetually has her shortbow ready. Her white hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She plays an instrument quite well.

History: The child of a Weaver, who enjoyed hunting, Merla was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect her home

Ideals: Fighting, Artistic. Bonds: Attractive, Guardian, Nature. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Merla Goldfound, Female Halfling Rogue 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Agnes Hale, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a faded coat and loose pants complete with top hat. She is an epitome of beauty. She wears a top hat to cover her moderate length golden hair. She has a tattooed face.

Personality: She is calm most of the time but flees social interaction. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Agnes grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Agnes. After months of barely getting by, Agnes managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She is greedy; and she has comitted a past crime that haunts her to this day

Flaws: Shy, Hedonist. Bonds: Attractive, Rich, Criminal record. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Agnes Hale, Female Human Rogue 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp. Carnelian (50 gp). Lapis lazuli (13 gp).


Social Check DCs

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