Seere Allure, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears just a black suit. She keeps her blue hair in a flapper bob. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with her god.
History: A powerful slaver made her what she is. Her family was turned out during the war. She and her family wandered west to less war torn lands. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She has a rivalry with the Church that dominates her actions; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Religious, Mentor. Occupation: Map Maker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 19 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 70 pp. Moonstone (50 gp). Hematite (13 gp). 1 Minor magic item.
Roger Clifford, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. He is portly but not overly obese. His red hair is matted, messy, and big. He has several tiny sapphire earrings on each ear.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Mason and was forced into it by his family.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 4000 cp. 1 Breastplate.
Gynnie Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries with her a set of maces on her belt, each one with a aquamarine on the hilt. Her hair is golden and curly. She wears crescent spectacles with a black brim.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Gynnie hails from a village terrorized by gnolls. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Someone believes her a fraud; and she wants revenge against gnolls
Ideals: Fighting, Justice. Bonds: Poor, Has a crush, Enemies. Occupation: Courier
Voice: Pronounces O like U
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Amethyst (120 gp).
William Rutland, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in grey turtlenecks beneath a black coat with brown slacks. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of illithids once and for all.
History: He got into the Roofer business at a young age. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. William's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, William and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions; and to be a brewer again
Flaws: Insane, Antagonistic. Bonds: Enemies, Job, Religious. Occupation: Roofer
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Malachite (16 gp). 1 Banded mail.
Vonana Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she very much looks the part of a Miner. She wears a wide-brimmed hat to cover her moderate length silver hair. Her violet eyes peer out from beneath her wide-brimmed grey hat.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the west her family was never financially stable. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Mayor again; and she has comitted a past crime that haunts her to this day
Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Tawna Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is dressed in a clean red cloak covering her clean studded leather. She has styled her chestnut hair well, parting it to the left. Her fair skin shows little sign of her aristocratic breeding.
Personality: Stoic and calm, she prefers to meditate than take action. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Tawna was born the youngest of three triplets. Tawna was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Armorer. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother; and her spouse's relatives view her with great suspicion
Ideals: Disciplined. Flaws: Forgetful. Bonds: Attractive, Family, Immigrant. Occupation: Armorer
Voice: Thin and wheezing
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Pyntle Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. Her brown hair is matted, messy, and big. She has a dull look in her hazel eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born a particularly ugly child, much to the horror of her parents. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and to share knowledge with the world
Ideals: Optimist, Extrovert, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Seamstress
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 13000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
