Gimble Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. His hair is auburn, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Depressed, Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Shepherd
Voice: pre-pubescent
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. Obsidian (6 gp).
Lance Tinley, Male Human [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He is muscular with a powerful set of arms. His white hair is cut short. His face is covered beneath a completely black helmet.
Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He tends to his Laborer job now, and dutifully fulfills any obligations he has.
Motivation: He feels kind of lost in life; and to end his boredom
Flaws: Impulsive, Mundane, Depressed. Bonds: Job, Immigrant. Occupation: Laborer
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 77 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2200 gp. Alexandrite (300 gp). Red spinel (70 gp). Golden pearl (70 gp). Smoky quartz (40 gp). Jade (70 gp). Blue quartz (11 gp). 1 Minor magic item.
Shivering Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath her clothing is a huge mess of scar tissue. She has done her best to style her yellow fur to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: She can speak with the recently deceased. She is obsessed with a lost civilization.
History: She was born several months after her father was called into army service. Shivering abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Ideals: Gifted. Bonds: Poor, Slave, Adventurer, Military. Occupation: Mayor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 8
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Kody Palomarez, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean grey cloak covering his clean studded leather. His chestnut hair is matted, messy, and big. He has gleaming, smiling green eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Regain custody of his daughter; and he wants to get laid
Flaws: Ugly, Insomniac. Bonds: Family, Rich, Has a crush. Occupation: Barkeep
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 7 (-2) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 1 Masterwork Common Melee.
Tawar Blakeley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and she perpetually has her monstrous two handed axe ready. Her black hair is still thick. She is baby faced.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Tawar enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Tawar was born with her father's beautiful face. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Hedonist. Bonds: Adventurer, Attractive, Rich. Occupation: Mercenary
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 8)
Armor Class 9
Hit Points 63 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 900 gp. Gold dragon comb with red garnet eye (800 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Solid gold idol (900 gp).
Tenena Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a fine chain shirt which she covers with blue colored cloaks and clothing. She keeps her blonde hair in a pixie cut. Her eyes are likewise blue.
Personality: Tenena wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She feeds upon the attention of others.
History: Tenena was born with her mother's beautiful face. In her 18th year, her parents were killed by a dire rats raid, leaving Tenena alone in the world. After a stint in an orphanage, she was adopted. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is not mentally stable, and does not behave rationally; and someone believes her a fraud
Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Enemies, Guardian. Occupation: Soapmaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 16000 cp. 1 Minor magic item.
Naivara Amastacia, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her longsword. She has slicked back black hair. Her gray unseeing eyes seem to look past you.
Personality: She is extraordinarily eccentric. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Naivara lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Interpreter they were divorced and she won custody of their daughter. She worked as a Farmer, and she later adopted a second daughter.
Motivation: To unite with her sister; and she has decided she is irredeemable
Flaws: Disease, Insane. Bonds: Criminal record, Family. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!