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NPC Generator

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Advanced [show]


Ubada Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries a battered sai and tarnished sword as well. Her hair, while still mostly silver, has prominent grey streaks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is frequently practicing swordplay.

History: She was raised in a mountains tribe. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Bonds: Attractive, Military, Nature. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Ubada Sherwood, Female Half-Orc Adept 1
Medium (6'0") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp.


Social Check DCs


Anne Eastoft, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear ponchos typically of a light grey in addition to tight pants. Sporting a golden mohawk this woman's hair draws a lot of attention. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Anne hails from a village terrorized by giants. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and an old rival family wants her found

Ideals: Justice, Impeccable. Flaws: Insomniac. Bonds: Family, Enemies. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Anne Eastoft, Female Human Expert 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 150 gp.


Social Check DCs


Mella Fidget, Female Half-Elf [Permalink]

Personal [hide]

Description: She sports violet clothing, slightly heavier than average wear. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her violet eyes dart from person to person to random spaces in the air.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is harsh and unforgiving.

History: Mella hails from a village terrorized by brigands. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Guardian, Enemies, Job, Slave. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Mella Fidget, Female Half-Elf Adept 11
Medium (5'2") Half-Elf, Neutral Good (CR 11)
Armor Class 8
Hit Points 26 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Insight +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +2 / 3d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 3100 gp. Aquamarine (1600 gp). Chrysoprase (40 gp). Iolite (40 gp). Rose (40 gp). Freshwater pearl (8 gp). Jade (90 gp). 1 Minor magic item.


Social Check DCs


Tordrid Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. She wears her golden hair up in a very large beehive style do. Her eyes are brown.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tordrid is combative with any and all who dare try her patience in the slightest.

History: The child of a Roofer, who enjoyed hunting, Tordrid was taken on many hunting expeditions. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She used her abilities to travel the world and help people.

Motivation: She's looking for her big break.

Ideals: Philantrophist, Justice, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Tordrid Bigtoe, Female Dwarf Paladin 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Euron Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black shirt with thin tan vertical stripes and green pants. His purple hair is smooth and relatively long. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. Euron liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Nature, Rich. Occupation: Tailor

Voice: American accent

Attributes [hide]

Euron Sympathy, Male Tiefling Adept 2
Medium (6'6") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)13 (+1) 12 (+1)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Skûn Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man likes to wear white tank tops with brown pants. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.

History: Born in the east to a Bricklayer, Skûn learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Disciplined. Flaws: Addict. Bonds: Poor, Immigrant, Job. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Skûn Churchill, Male Half-Orc Monk 10
Medium (5'4") Half-Orc, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)9 (-1) 9 (-1)15 (+2)
Skills Arcana +3, Deception +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 290 pp. Carved bone or ivory statuette (10 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A necklace of small pink pearls (2000 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Blossom Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tight fitting clothing which further accentuates her frame. Her black hair is lengthy and is close to two feet long. Her eyes are likewise green.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is used to getting what she wants. In part because she is a meticulous planner.

History: She is the product a well kept family trust fund and as such has never really known need. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. After months of barely getting by, Blossom managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She wants to get laid; and she uses money and sex appeal to get what she needs

Ideals: Professionalism. Flaws: Selfish. Bonds: Attractive, Rich, Criminal record, Has a crush. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Blossom Strongbones, Female Halfling Commoner 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Performance +3, Stealth +6
Senses Passive Perception 13
Languages Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs

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