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NPC Generator

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Advanced [show]


Riardon Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western man wears a blue collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His amber eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He is afraid of women and trembles around them

History: He served in the navy to pay for his family's outstanding loans. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Military, Family. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Riardon Caphaxath, Male Elf Commoner 9
Medium (5'2") Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 70 pp. White opal (1500 gp). Emerald (1500 gp). Eye agate (5 gp). Malachite (5 gp). Blue quartz (5 gp). Aquamarine (1500 gp). Chalcedony (40 gp). White pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her orange fur up. Her face is covered beneath a completely black helmet.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born several months after her father was called into army service. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Great Timber, Female Tabaxi Adept 8
Medium (5'11") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills History +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 200 gp.


Social Check DCs


Griselda Shipley, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her long blonde hair is drawn into a two foot long braid. This gray eyed easterner is not easily forgotten.

Personality: A deeply religious woman she believes everything happens for a reason. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: The child of eastern immigrants she idolized her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Elven compassion; and her religion dominates her actions

Flaws: Secretive, Racist. Bonds: Religious, Attractive, Immigrant. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Griselda Shipley, Female Human Commoner 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2700 sp. Rose (30 gp).


Social Check DCs


Bertram Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean yellow cloak covering his clean studded leather. He wears a colorful flower in his brown hair. His eyes are a pleasant gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Bertram was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has worked as a Unemployed like his mother before him.

Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg

Flaws: Sensitive, Hedonist. Bonds: Attractive, Job, Family. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Bertram Osav, Male Half-Elf Bard 1
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 12 (+1)6 (-2)
Skills Investigation +2, Persuasion +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 400 sp.


Social Check DCs


Shautha Reid, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a robe, a symbol of the sun god around her neck, and a halberd on her belt. She has a long blonde ponytail with little hanging trinkets. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a poor family in the city she treasured whatever gifts she got. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Cartwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and she feels threatened by others

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Poor, Criminal record. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Shautha Reid, Female Half-Orc Fighter 7
Medium (4'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)16 (+3) 12 (+1)7 (-2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Orc, Goblin, Infernal, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mumpena Offund, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she likes to wear tan tank tops with black skirt. She wears a top hat to cover her moderate length chestnut hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has always had a great fascination with Half-Orc culture. She misses her home and complains about the freezing weather, even in summer.

History: Mumpena hails from a village terrorized by illithids. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Tailor they were divorced and she won custody of their son. She worked as a Fortune-teller, and she later adopted a second son.

Motivation: Find a way to reverse the transformation of her sister; and a deep hatred of illithids

Flaws: Racist. Bonds: Attractive, Immigrant, Enemies, Family. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Mumpena Offund, Female Gnome Rogue 4
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Tod Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a rapier. With a patchy white beard and wild white hair. His green eyes are passionate and lively.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. Some 10 years later his spouse died after the birth of his son. Heartbroken, Tod never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Optimist. Bonds: Job, In love, Immigrant, Nature. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Tod Smoothhands, Male Halfling Adept 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 17 (+3)12 (+1) 11 (+0)16 (+3)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp. Malachite (16 gp). Peridot (70 gp). Violet garnet (1100 gp).


Social Check DCs

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