Shadow Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who usually wears his pastel robe and has his longbow always slung over his shoulder. His yellow fur is braided into rings. His eyes are a pleasant blue.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Shadow was born in the east. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He uses money and sex appeal to get what he needs; and wants to raise his children well
Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Attractive, Rich. Occupation: Masseuse
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 60 gp.
Avelina Ridley, Female Human [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a card on it. Her red hair is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born several months after her father was called into army service. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Athletic, Logical. Bonds: Attractive, Military, Rich. Occupation: Miner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Emma Carlyle, Female Human [Permalink]
Personal [hide]
Description: 4'9" and lanky with angular features, she is an attractive figure. She wears a lot of dark rich colors, with gold accents. She has shaved her head bald. She has gleaming, smiling blue eyes.
Personality: Emma is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born in the west, but her parents moved at a very young age to the east. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Emma took refuge in the large cave and found the beat up halberd and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Extrovert. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 8000 sp. Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (900 gp).
Edge Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has styled her gray fur well, parting it to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She dislikes all the random violence that takes place in the west. She feeds upon the attention of others.
History: She was born to a criminal king-pin and mafia family She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Pacifist. Bonds: Poor, Attractive, Criminal record, Adventurer. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 140 gp.
Baelitae Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'11". She is wearing the road beaten gear of a warrior. She wears a colorful flower in her black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Overbrimming with self-confidence, Baelitae isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Baelitae was born in the west. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Impeccable, Philantrophist, Persistence. Bonds: Attractive, Adventurer. Occupation: Glassblower
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Gynnie Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white vest and prefers brown and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a moderate pudge and is not very fit. Her white hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: She is mildly Halfling supremacist, though she does not identify as such. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Cleric school at a young age so that she could practice her druidic talents. Since then, she has sought to make the best of life.
Motivation: A strong sense of loyalty to Human people.
Ideals: Optimist, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Junk Dealer
Voice: Sensual and smooth
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 11)
Armor Class 15
Hit Points 73 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Giant, Goblin
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 80 pp. Chrysoberyl (160 gp). Golden yellow topaz (1100 gp).
Naivara Hanali, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing the road beaten gear of a warrior. Her white hair is singed and shortened. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is frequently practicing swordplay.
History: She was born on a small isolated farm. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Immigrant, Military, Nature. Occupation: Shepherd
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
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