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NPC Generator

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Advanced [show]


Paela Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has done her best to style her red hair to look like a famous performer. She wears an eyepatch.

Personality: She speaks before she thinks and is too direct. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born a particularly ugly child, much to the horror of her parents. She made a point of taking high paying jobs and getting most of it up front. During her travels, Paela and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Paela discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Paela fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion.

Flaws: Ugly, Impulsive, Antagonistic, Disease. Bonds: Adventurer. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Paela Hilltopple, Female Halfling Barbarian 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 76 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 50000 cp. Black opal (600 gp). Hematite (11 gp). White opal (600 gp). Black pearl (200 gp).


Social Check DCs


Fragrant In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her gray fur down. Her eyes are likewise yellow. Her teeth are white and perfect.

Personality: Calm and collected, she is a well trained Barrister. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Fragrant was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Fragrant was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Fragrant's mother didn't care for her much, and the feeling was mutual. She has since lost track of the people in her past.

Motivation: Balancing her hectic life and new Barrister responsibilities is difficult; and expand her business

Flaws: Antagonistic. Bonds: Attractive, Job, Family, Poor. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Fragrant In the Morning, Female Tabaxi Commoner 9
Medium (5'10") Tabaxi, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 23 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)15 (+2) 6 (-2)12 (+1)
Skills Deception +4
Senses Passive Perception 8
Languages Common, Ignan, Elven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 180 pp.


Social Check DCs


Flask Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a pastel costume with the symbols of his god on his torso. His fur is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Gifted. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Flask Of Shadows, Male Tabaxi Aristocrat 14
Medium (6'6") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 93 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills History +8, Nature +8
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 4000 gp.


Social Check DCs


Thoradin Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of monstrous two handed axes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He keeps his long auburn hair kept up in a rat tail. His violet eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Thoradin Bigtoe, Male Dwarf Ranger 4
Medium (4'1") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)7 (-2) 9 (-1)12 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40000 sp. A small bag of saffron. (70 gp). Cloth of gold vestments (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear, and he perpetually has his sickle ready. His head has been shaved. His eyes, though not visible through his cowl, are hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Thomas Firahel, Male Half-Elf Monk 12
Medium (5'8") Half-Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 61 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 4000 gp. Rose (40 gp). Iolite (40 gp). Moss agate (14 gp). Black star sapphire (1000 gp). White pearl (70 gp). Red garnet (70 gp). Carnelian (40 gp). Golden yellow topaz (600 gp). Black opal (1000 gp). Chalcedony (40 gp).


Social Check DCs


Norkruuth Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has done his best to style his gold crest to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and further expansion of business

Flaws: Ugly, Insomniac, Shy, Antagonistic, Disease. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Norkruuth Ophinshtalajiir, Male Dragonborn Ranger 6
Medium (6'1") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)15 (+2) 13 (+1)18 (+4)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. White pearl (160 gp). Iolite (80 gp). Lapis lazuli (4 gp). Chrysoprase (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Glim Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who has a large blue mantle and cape that has been intricately interwoven into his grey robe. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Insomniac, Impulsive. Bonds: Mentor. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Glim Dunben, Male Gnome Wizard 12
Small (3'2") Gnome, Neutral Good (CR 12)
Armor Class 11
Hit Points 35 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Deception +4, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Aquan, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 1000 gp. Gold music box (4000 gp). Fire opal pendant on a fine gold chain (1300 gp).


Social Check DCs

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