Nykkan Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a grey coat with brown slacks. He carries a battered warhammer and tarnished mace as well. His long black crest is drawn into a two foot long braid. His face is scarred and worn.
Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Fighting, Gifted. Flaws: Ugly, Insane, Mundane. Occupation: Laborer
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 500 gp. Smoky quartz (20 gp). Aquamarine (800 gp). Violet garnet (800 gp). Chrysoberyl (70 gp). Azurite (9 gp). Rich purple corundum (1000 gp).
Leucis Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His feathered hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them
History: Born in the south his family was never financially stable. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Slave, Enemies. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Gnome, Druidic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 80 pp. Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Jasper (80 gp). Amethyst (40 gp). Tourmaline (40 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item.
Ranala Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is dressed in an above average manner. She wears her chestnut hair up. This brown eyed northerner is not easily forgotten.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Mercenary for hire.
Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult; and her religion dominates her actions
Ideals: Passionate, Justice. Bonds: Attractive, Religious, Job. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 15
Hit Points 92 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 200 pp. White opal (1600 gp). Sard (60 gp). Amethyst (60 gp). Golden yellow topaz (1200 gp). Blue sapphire (1600 gp). Emerald (1600 gp). Hematite (5 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriel Kent, Female Human [Permalink]
Personal [hide]
Description: 4'11" and lanky with angular features, she is an attractive figure. She dresses like a well dressed Body Guard does. She keeps her brown hair in a flapper bob. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her mother's forge. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Joker. Flaws: Addict, Mundane. Bonds: Job, Attractive. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 60000 cp. Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dalaba Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.
Personality: Dalaba wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her mother raised her in a mountain cabin. She was an apprentice working in her father's forge. She now owns her own business.
Motivation: She wants to get laid; and wants to open a new tavern
Ideals: Disciplined. Flaws: Impulsive. Bonds: Nature, Job, Has a crush. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Elven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Silver pearl (40 gp). Eye agate (11 gp). Amethyst (40 gp).
Halimath Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This northern man wears tattered old clothes. His clothes are grease stained in places. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Halimath speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born to a Glassblower, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's in love; and he has a crush on the local glassblower
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Has a crush. Occupation: Mason
Voice: Dark and ominous
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 2 Antitoxin. 2 Antitoxin. 3 Smokesticks.
Laucian Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears professional attire. He has styled his blonde hair well, parting it to the left. His face is covered beneath a completely black helmet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is an amazing painter.
History: Born to a pair of adventurers, Laucian grew up listening to his mother's many stories. After coming to the age of reason, Laucian took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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