Geva Enfield, Female Human [Permalink]
Personal [hide]
Description: She is typically in her Architect uniform. Her black hair is matted, messy, and big. She wears an eyepatch.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She comes from a rich southern family. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 9)
Armor Class 13
Hit Points 65 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 70 pp.
Tana Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her white hair is drawn into a tight pony tail with a rose scrunchie. Her ears are large.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the east to a Shipwright, Tana learned a great deal about her mother's area of expertise. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Flaws: Ugly, Selfish, PTSD. Bonds: Job. Occupation: Shipwright
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. 1 Half-Plate.
Malquis Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears many layers of old clothing at all times. Her white hair is styled in orderly dreadlocks. Her ears are large.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Malquis lived on a farm with her father, near the main road leading to a nearby town. Her childhood dream was to be a Baker, but she was a colossal failure. She now owns her own business.
Motivation: Balancing her hectic life and new Servant responsibilities is difficult.
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Servant
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp. 1 Bullseye lantern.
Silent In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She sports pastel clothing, slightly heavier than average wear. She has a slight overbite and is overall scrawny. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her skin is flawless and her yellow eyes scan people very quickly.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She tends to her Barkeep job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and someone believes her a fraud
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 6)
Armor Class 14
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Giant, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 900 gp. Rhodochrosite (9 gp). Red spinel (160 gp). Rhodochrosite (9 gp). 1 Minor magic item.
Hrathy Burton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears professional attire. Her hair is short and white. She wears round tiny glasses practically rammed into her face.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of giants
Ideals: Optimist. Flaws: Mundane, PTSD. Bonds: Attractive, Enemies. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 3000 cp.
Naamah Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is bristling with hidden weapons, mostly clubs and greatswords. She has silver hair. Her eyes are black and she is always smoking a pipe.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is lazy, self-centered, vain, and jealous.
History: She was born in a small forest village. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help
Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Criminal record, Nature. Occupation: Miner
Voice: German accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 63 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1400 gp. Aquamarine (1500 gp). Blue-white diamond (3000 gp). Tourmaline (70 gp). Onyx (50 gp). Star rose quartz (50 gp). Blue sapphire (1400 gp). Pink pearl (70 gp). Freshwater pearl (16 gp).
Dabbledob Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear blue tank tops with violet pants. His blonde hair is matted, messy, and big. His hazel eyes dart from person to person to random spaces in the air.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. Energy wise he seems alert and responsive.
History: He was born in a small island village. Dabbledob liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Justice, Professionalism. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Stableman
Voice: Uses sign language
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Malachite (14 gp). Golden pearl (90 gp). Rock crystal (30 gp). Black pearl (1000 gp). Sardonyx (30 gp). Red spinel (90 gp). Star ruby (600 gp). Sard (30 gp).
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!