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Advanced [show]


Greethen Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His silver crest is kept up in a ponytail inside a top hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Greethen wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: To be a Miller again.

Ideals: Fighting, Disciplined, Gifted. Bonds: Job. Occupation: Knight

Voice: Stutters

Attributes [hide]

Greethen Daardendrian, Male Dragonborn Barbarian 8
Medium (6'8") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 83 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1100 gp. Jeweled anklet (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. His hair is golden and curly. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: Nalral was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Flaws: Impulsive. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Nalral Gorunn, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nadarr Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He has a moderate pudge and is not very fit. He keeps his long blue crest kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Nadarr was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Barrister soon after.

Motivation: Wants to open a new tavern.

Ideals: Logical, Fighting. Bonds: Attractive, Job, Poor. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Nadarr Clethtinthiallor, Male Dragonborn Commoner 12
Medium (6'2") Dragonborn, True Neutral (CR 12)
Armor Class 14
Hit Points 51 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)18 (+4) 8 (-1)11 (+0)
Skills Arcana +8, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Infernal, Goblin
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4

Possessions: 100 pp. Rich purple corundum (700 gp). Black star sapphire (700 gp). Blue quartz (4 gp). Chrysoberyl (150 gp). Golden yellow topaz (1400 gp). Blue quartz (4 gp). Iolite (60 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jebeddo Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear tan pants and tee shirts. His blonde hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Jebeddo has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Emotional, Disease. Bonds: Poor. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Jebeddo Fiddlefen, Male Gnome Rogue 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)17 (+3) 14 (+2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Gnome, Elven, Undercommon, Celestial
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Deep blue spinel (400 gp). Brown-green garnet (130 gp). Peridot (60 gp).


Social Check DCs


Vezera Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is renowned for her bright black dresses and hats. She carries with her a set of bastard swords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her white crest is matted, messy, and big. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Sold as a small child to a brothel owner, Vezera was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. She now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Immigrant, Mentor, Rich. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Vezera Sumnarghthrysh, Female Dragonborn Paladin 2
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)11 (+0) 9 (-1)16 (+3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp. 1 Half-Plate.


Social Check DCs


Meena Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She takes great joy in being the best Carter in town.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carter arts, while her father instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Bounty Hunter, but she was a colossal failure. She became a Carter soon after.

Motivation: To be a Bounty Hunter again; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Carter

Voice: French accent

Attributes [hide]

Meena Gobblefirn, Female Gnome Ranger 8
Small (3'2") Gnome, Chaotic Good (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1300 gp.


Social Check DCs


Trail Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man very much looks the part of a Cartwright. He is muscular with a powerful set of arms. His brown fur is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is afraid of women and trembles around them

History: Born in the south his family was never financially stable. A gifted student he started as a Stableman, but he got bored and became a Cartwright. He became a Cartwright soon after.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Trail Wind, Male Tabaxi Aristocrat 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 50 pp. Old masterpiece painting (2200 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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