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NPC Generator

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Advanced [show]


Falkrunn Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her brown hair is cut short. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is extraordinarily eccentric. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of southern immigrants she idolized her mother. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is wracked by social anxiety; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Healer

Voice: French accent

Attributes [hide]

Falkrunn Bloodkith, Female Dwarf Commoner 5
Medium (4'3") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 20 (+5)7 (-2) 14 (+2)9 (-1)
Skills Animal Handling +5, History +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. Azurite (6 gp). Azurite (6 gp). Rose (70 gp). Jet (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, she is not a threatening figure. Her fur is white and very short. Her eyes are a pleasant amber.

Personality: Confrontational and typically high on some drug or another. She can't help but pocket interesting objects she comes across

History: Born in the west to a Shepherd, Beast learned a great deal about her mother's area of expertise. She has chosen to use the inheritance that was left to her frivolously. Being a Shepherd kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict. Bonds: Criminal record, Job, Rich. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Beast Of Storm, Female Tabaxi Commoner 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 9 (-1)16 (+3)
Skills Athletics +5, Nature +4
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 1 Banded mail.


Social Check DCs


Erdan Firahel, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Soapmaker does. His silver hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Erdan grew up listening to his father's many stories. Through the years after Erdan was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Erdan's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Job, Attractive, Has a crush, Adventurer. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Erdan Firahel, Male Elf Warrior 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)7 (-2) 12 (+1)10 (+0)
Skills History +0, Investigation +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Gold and topaz bottle stopper cork (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Ownka Brent, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a simple black robe with grey stripes complete with hood, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. She wears her white hair up. She has several tiny topaz earrings on each ear.

Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. As long as the job gets done she does not care how it got done.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has achieved small success as a Map Maker.

Motivation: She is greedy; and to be a butcher again

Ideals: Professionalism, Gifted. Bonds: Rich, Job, Criminal record. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Ownka Brent, Female Half-Orc Wizard 2
Medium (6'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 210 gp. Red-brown spinel (60 gp). Obsidian (14 gp).


Social Check DCs


Silent Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'6" and very much looks the part of a Engraver. His left leg appears badly burned and disfigured. His fur is short and beige. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He's also a talented Courier, but doesn't like to broadcast it.

Motivation: To be a Courier again; and he is unsatisfied with his job

Flaws: Sensitive. Bonds: Job, Enemies, Slave. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Silent Paws, Male Tabaxi Paladin 5
Medium (5'6") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Stealth +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his quarterstaff ready. His hair is always cut to a buzz. His blue eyes dart from person to person.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Bertram was born in the east. At a young age he loved to build and create. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Persistence. Flaws: Depressed, Fearful. Bonds: Rich. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Bertram Appleblossom, Male Halfling Fighter 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills History +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manea Sharp, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. Her white hair, when down, is lengthy. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Manea took refuge in the large cave and found the beat up mace and armor she uses now. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their daughter. She worked as a Mercenary, and she later adopted a second daughter.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature, Family, Religious. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Manea Sharp, Female Tiefling Wizard 11
Medium (5'10") Tiefling, Neutral Evil (CR 11)
Armor Class 11
Hit Points 52 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Athletics +5, History +6
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 3200 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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