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NPC Generator

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Advanced [show]


Tordek Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Insomniac, Selfish. Bonds: Adventurer, Military. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Tordek Rakankrak, Male Dwarf Adept 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 65 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)9 (-1) 14 (+2)8 (-1)
Skills Persuasion +3, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 3000 gp. Iolite (60 gp). Black pearl (300 gp). Golden yellow topaz (300 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Althaea Wilmont, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light violet in addition to tight pants. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. Sporting a auburn mohawk this woman's hair draws a lot of attention. This green eyed northerner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. She feeds upon the attention of others.

History: Born to a pair of adventurers, Althaea grew up listening to her mother's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has passion for adventuring and risk; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Adventurer, Criminal record. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Althaea Wilmont, Female Half-Elf Adept 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorilla Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in earthy colors with a tan and grey handkerchief worn on her left side. Her white hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not believe in violence as a means to an end. She is a dedicated Gardener but believes her peers are too gung-ho.

History: Lorilla lived on a farm with her father, near the main road leading to a nearby town. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has been saving her money to try and buy her sister's freedom.

Motivation: To protect her home; and an old rival family wants her found

Ideals: Fighting, Pacifist. Flaws: PTSD. Bonds: Family, Guardian. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lorilla Silverthread, Female Gnome Ranger 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 46 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 20 (+5)11 (+0) 9 (-1)15 (+2)
Skills Performance +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lidda Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and is well dressed, but even with her fine clothing she looks run-down. Her hair is blonde and curly. She wears a mask on her face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She would rather hide behind her crafts than deal with other people.

History: She was raised in a desert tribe. Lidda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Revenge; and wants to work out more often

Ideals: Athletic, Justice, Artistic. Flaws: Shy. Bonds: Nature. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Lidda Reedfellow, Female Halfling Barbarian 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 13 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)17 (+3) 8 (-1)13 (+1)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 100 pp.


Social Check DCs


Adelard Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a minor phobia of water and hates getting wet.

History: Born in the east to a Barber, Adelard learned a great deal about his father's area of expertise. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: A rival would like him out of the picture; and he is content

Ideals: Gifted. Flaws: Fearful, Mundane. Bonds: Attractive, Criminal record, Job. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Adelard Roscoe, Male Human Monk 10
Medium (6'5") Human, Lawful Evil (CR 10)
Armor Class 14
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)7 (-2) 15 (+2)12 (+1)
Skills History +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1700 gp. Gold and topaz bottle stopper cork (1800 gp). Solid gold idol (600 gp). Gold and topaz bottle stopper cork (1800 gp). Silver comb with moonstones (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white fur, when down, is lengthy. She has a dull look in her amber eyes.

Personality: She speaks before she thinks and is too direct. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born several months after her mother was called into army service. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Seven and her spouse have recently divorced.

Motivation: Her religion dominates her actions.

Flaws: Impulsive, Antagonistic. Bonds: Rich, Military, Religious. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Seven Of Ale, Female Tabaxi Warrior 3
Medium (5'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Heather Walcott, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and sports grey clothing, slightly heavier than average wear. She has done her best to style her blonde hair to look like a famous performer. Her face is covered beneath a completely black helmet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is able to fit into much smaller and tighter spaces than normal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Cursed with vampirism at a very young age, Heather has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Marry her brother to traveling adventurers; and doesn't want to be a dyer and was forced into it by her family

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Immigrant. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Heather Walcott, Female Human Cleric 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 6 (-2)15 (+2)
Skills Perception +0, Stealth +4
Senses Passive Perception 14
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp.


Social Check DCs

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