Pelaios Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears black trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His blue hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a Mason, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pelaios took refuge in the large cave and found the beat up greatsword and armor he uses now. He is untrained/undisciplined, which makes him dangerous.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Fighting. Flaws: Insane. Bonds: Family, Poor, Nature. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Dworic Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears an entirely grey suit with white socks and a vest with buckled shoes. His golden hair is slicked back into a classic pompadour. He has hazel eyes and a grey hat with a white feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Dworic was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Justice, Philantrophist. Flaws: Insomniac. Bonds: Religious. Occupation: Knight
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 1300 sp.
Sammal Rise, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears green painted combat armor at almost all times. His black hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.
History: Sammal was raised in a hard working conservative environment. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. He has worked as a Mortician like his mother before him.
Motivation: Sabotage a competitor; and to get a good night's sleep
Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Mortician
Voice: Posh accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 13)
Armor Class 13
Hit Points 42 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 3000 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Silver comb with moonstones (800 gp). Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Sapphire pendant on gold chain (2900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rimple Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a tan poncho over his likewise colored trousers and shirt. His blonde hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.
History: A powerful necromancer made him what he is. His mother was a soldier and died while he was still young. Rimple was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and wants his loneliness to end
Ideals: Athletic. Flaws: Addict. Bonds: Has a crush, Mentor, Military. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. 1 Smokesticks. 2 Alchemist’s fire. 3 Holy water.
Kyle Petrie, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is slicked back into a classic pompadour. His eyes are brown and beady.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found.
Ideals: Entrepeneur. Flaws: Ugly, Secretive, Antagonistic. Bonds: Family. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 97 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1000 gp. Chalcedony (70 gp). Sardonyx (70 gp). Deep blue spinel (200 gp). Brown-green garnet (140 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traulam Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her hair is cut close to her head. Her thin eyebrows rest above her beady violet eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. During her travels, Traulam and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Traulam discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Traulam fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Persistence. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Bather
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 110 gp.
Laucian Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear blue tank tops with white pants. He wears his hair in dreadlocks. His eyes are blue and he is always smoking a pipe.
Personality: This man loves writing and to teach people writing more than just about anything. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Doesn't want to be a Butcher and was forced into it by his family; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Butcher
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 76 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!