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NPC Generator

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Advanced [show]


Vadania Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her moppish auburn hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a forest tribe. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life; and to get a good night's sleep

Ideals: Athletic, Gifted. Flaws: Insomniac, Depressed. Bonds: Nature. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Vadania Mystralath, Female Elf Aristocrat 10
Medium (4'10") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Arcana +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Andry Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'0". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is blonde and curly. She tend to wears goggles to shield her eyes.

Personality: Confrontational and typically high on some drug or another. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Adventurer, Religious. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Andry Fatrabbit, Female Halfling Barbarian 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp. 1 Everburning torch.


Social Check DCs


Ermina Tinley, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an entirely brown suit with black socks and a vest with buckled shoes. Her white hair is cut short. Her amber eyes are slightly larger than normal.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Ermina was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Job. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Ermina Tinley, Female Human Fighter 11
Medium (5'2") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 107 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5

Possessions: 1400 gp. A necklace of small pink pearls (4000 gp). A roughly beaten golden orb (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bethrynna Aloro, Female Elf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is long and black with streaks of blonde, and is pulled back with small tan clips. Her eyes are likewise amber.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Bethrynna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: The child of eastern immigrants she idolized her father. Her childhood dream was to be a Healer, but she was a colossal failure. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Flaws: Hedonist, Greedy. Bonds: Job, Immigrant, Nature. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Bethrynna Aloro, Female Elf Fighter 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Arannis Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bald on top and has large white tufts of hair around his ears. His gray eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism, Artistic. Flaws: Ugly. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Arannis Amastacia, Male Elf Barbarian 2
Medium (4'9") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Zephan Madness, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His purple hair is matted, messy, and big. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast desert. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Brewer and was forced into it by his family; and wants to raise his children well

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Nature, Family. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Zephan Madness, Male Tiefling Monk 3
Medium (6'7") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran, Druidic, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2300 sp. Silver pearl (110 gp). Eye agate (11 gp). Deep green spinel (110 gp).


Social Check DCs


Kansif Westcott, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She is bristling with hidden weapons, mostly nunchakus and hammers. Her hair, while still mostly red, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is business-like. She takes instructions and follows them to the letter. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She is a Slaad in disguise. From there she went from mercenary job to mercenary job. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she has decided she is irredeemable

Ideals: Professionalism. Flaws: Secretive. Bonds: Criminal record, Adventurer. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Kansif Westcott, Female Half-Orc Bard 7
Medium (4'10") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)11 (+0) 7 (-2)6 (-2)
Skills Nature +3, Persuasion +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Eyepatch with mock eye of sapphire and moonstone (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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