Azzakh Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. He wears his brass crest up. He has gleaming, smiling red eyes.
Personality: He is overprotective of those who hire his services. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Guardian, Criminal record, Military. Occupation: Stableman
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Percival Bentham, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his black hair in a flapper bob. He wears large thick round spectacles.
Personality: He dislikes all the random violence that takes place in the west. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Pacifist, Gifted. Bonds: Attractive, Poor, Criminal record. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 4 Holy water. 1 Antitoxin. 2 Thunderstones.
Avelina Langdon, Female Human [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her longbow ready. Her blonde hair is cut jaggedly and amateurishly. Her green eyes dart from person to person to random spaces in the air.
Personality: She is happy with her job as a Healer. She turns her eye from what people do, preferring to live and let live. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was always a brilliant, if unscrupulous mind. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is unsatisfied with her job
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Hûmgrat Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. His green eyes have a joyful gleam in them most of the time.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Mason in town.
History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg
Ideals: Athletic, Passionate. Flaws: PTSD. Bonds: Job, Poor. Occupation: Mason
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 6)
Armor Class 8
Hit Points 52 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orla Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She wears bulky blue painted plate armor, and she perpetually has her bow ready. Her head has been shaved. Her eyes are blue and beady.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the south to a Stableman, Orla learned a great deal about her mother's area of expertise. Cursed with a spirit at a very young age, Orla has worked very hard to control her curse. She has achieved small success as a Stableman.
Motivation: Further expansion of business; and expand her business
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Stableman
Voice: Voice breaks
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 8)
Armor Class 12
Hit Points 70 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +3
Possessions: 6000 sp. Moss agate (6 gp).
Mara Floshem, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a tan deerstalker hat and tan clothes. Her hair is brown, silky, and of moderate length. Her eyes are blue and catlike.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: A powerful brothel owner made her what she is. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has never given up on her writing dream.
Motivation: Doesn't want to be a Dilettante and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Attractive, Family, Mentor. Occupation: Dilettante
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 900 sp.
Vaina Raethran, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is thinning but still full. Her eyes, though not visible through her cowl, are hazel.
Personality: She is fixated on the number 75. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was raised in a forest tribe. Cursed with unlife at a very young age, Vaina has worked very hard to control her curse. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is not mentally stable, and does not behave rationally; and to end her boredom
Flaws: Insane, Disease. Bonds: Attractive, Immigrant, Nature. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp.
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