Direcris Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his scarlet crest to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Direcris enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Hedonist. Bonds: Rich, Attractive. Occupation: Sailor
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. Red garnet (150 gp).
Quilla Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a wide-brimmed hat to cover her moderate length chestnut hair. Her half smiles and violet eyes are beguiling and draw you in.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She uses divination through singing.
History: She was born at the edge of vast mountains. Her mother took her hunting and taught her how to get in the mind of other creatures. She was granted necromantic powers by her dying brother.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Artistic, Gifted. Bonds: Rich, Attractive, Nature. Occupation: Weaver
Voice: Sleepy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 70 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1100 gp.
Valida Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Her red hair is cut short. Her eyes are hazel and she is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is lazy, self-centered, vain, and jealous.
History: She was born in the east, but her parents moved at a very young age to the south. A freak accident while working with her Bather father left her crippled. She left for the east, certain she would find work there.
Motivation: Doesn't want to be a Roofer and was forced into it by her family; and her relatives are trying to arrange a marriage
Flaws: Insomniac, Selfish, Disease. Bonds: Immigrant, Family. Occupation: Roofer
Voice: Shortens vowels
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Gnoll, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. Malachite (13 gp). Blue quartz (13 gp).
Spear Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he usually wears his brown robe and has his ceremonial dagger always slung over his shoulder. He has done his best to style his cinnamon fur to look like a famous performer. His yellow eyes peer out from beneath his wide-brimmed brown hat.
Personality: He speaks before he thinks and is too direct. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Spear is combative with any and all who dare try his patience in the slightest.
History: Spear was raised in a hard working conservative environment. His childhood dream was to be a Ploughman, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Flaws: Impulsive, Mundane. Bonds: Job, Criminal record. Occupation: Healer
Voice: Italian accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 36 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 6 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1700 gp.
Serpent Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears professional attire. He is portly but not overly obese. His yellow fur is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.
History: Serpent was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he is content
Flaws: Mundane, Selfish, Depressed. Bonds: Attractive, Poor. Occupation: Actor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 800 sp.
Mogg Everleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His black hair is slicked back into a classic pompadour. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.
History: Mogg was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Guard for hire.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Logical. Bonds: Attractive, Job, Slave. Occupation: Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Dwarven, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 9000 sp. A necklace of small pink pearls (2000 gp).
Henry Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears suspenders and yellow workpants. His shirt is blue, and he wears a heavy yellow leather apron most of the time. His skin is fair and his fingers are delicate and long. His blonde hair is knotted and matted. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Henry is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered south to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He loathes his own lifestyle; and to end his boredom
Ideals: Optimist. Flaws: Ugly, Depressed, Mundane. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 10000 cp. Smoky quartz (80 gp). Deep blue spinel (1100 gp). Tiger eye turquoise (4 gp). Jet (90 gp).
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