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NPC Generator

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Advanced [show]


Cumpen Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally well dressed albeit a few years behind the times. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. She wears large thick round spectacles.

Personality: She is a Bricklayer first and foremost. She believes firmly that knowledge should be universal. She would rather hide behind her crafts than deal with other people.

History: She was born in the south, but her parents moved at a very young age to the west. A gifted student she started as a Detective, but she got bored and became a Bricklayer. She has set out to sabotage the competition.

Motivation: To be a Detective again.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Cumpen Shadowcloak, Female Gnome Warrior 7
Small (3'1") Gnome, Neutral Evil (CR 7)
Armor Class 11
Hit Points 61 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp. Rhodochrosite (9 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear pastel pants and tee shirts. He has moderate length lavender fur. His hazel eyes peer out from beneath his top pastel hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.

History: Born in the south to a Animal Trainer, Emerald learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Addict. Bonds: Job, Mentor, Adventurer. Occupation: Animal Trainer

Voice: Eastern European accent

Attributes [hide]

Emerald Prim Posies, Male Tabaxi Cleric 12
Medium (5'3") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 96 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 34000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He sports a long chestnut beard, and similarly colored long hair. He has several tiny amethyst earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Shelley, Male Human Rogue 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 6 (-2)16 (+3)
Skills History +5, Insight +1
Senses Passive Perception 8
Languages Common, Ignan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left hand appears badly burned and disfigured. His golden hair is cut short. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Warrior school at a young age so that he could practice his arcane talents. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Persistence, Gifted. Bonds: Rich. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Eberk Fireforge, Male Dwarf Warrior 12
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 109 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)12 (+1) 16 (+3)8 (-1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Sard (50 gp). Sardonyx (50 gp). Azurite (16 gp).


Social Check DCs


Dworic Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long brown hair kept up in a rat tail. His amber eyes peer out from beneath his wide-brimmed grey hat.

Personality: He dislikes all the random violence that takes place in the north. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the north, but his parents moved at a very young age to the south. Dworic was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dworic decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Pacifist, Fighting, Impeccable. Bonds: Immigrant, Criminal record. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Dworic Daraln, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 11 (+0)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Nala Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she has a large black mantle and cape that has been intricately interwoven into her red robe. Her crest is blue, silky, and of moderate length. She has gold eyes and a black hat with a red feather.

Personality: She never swears and excessively uses polite adverbs when speaking. She works hard and plays hard.

History: Her mother raised her in a mountain cabin. She dropped out of school before completing her studies. Since then, she has sought to make the best of life.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Nala Mohradyllion, Female Dragonborn Barbarian 9
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 52 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Medicine +3, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 20000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).


Social Check DCs


Pelt Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a lot of dark rich colors, with gold accents. Her long red fur is drawn into a two foot long braid. Her blue eyes are passionate and lively.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to fit into much smaller and tighter spaces than normal.

History: She served in the navy to pay for her family's outstanding loans. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Pelt Blossom, Female Tabaxi Paladin 16
Medium (4'10") Tabaxi, True Neutral (CR 16)
Armor Class 14
Hit Points 87 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)10 (+0) 7 (-2)7 (-2)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Jeweled electrum ring (3000 gp). Gold dragon comb with red garnet eye (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (1400 gp). Large well-done wool tapestry (400 gp). Solid gold idol (1200 gp). A small bag of saffron. (50 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Sapphire pendant on gold chain (3000 gp). Sapphire pendant on gold chain (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (1900 gp).


Social Check DCs

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