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NPC Generator

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Advanced [show]


Aura Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin violet vertical stripes and grey pants. She has a slight overbite and is overall scrawny. Her lavender fur is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Aura has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Ugly, Insomniac, Disease. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Aura Fang, Female Tabaxi Wizard 2
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Aust Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his quarterstaff ready. His silver hair is thinning but still full. He has a dull look in his amber eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a slaver, Aust was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and retire the richest man in the south

Ideals: Entrepeneur, Fighting, Logical. Flaws: Sensitive. Bonds: Mentor. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Aust Koehlanna, Male Elf Cleric 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Merla Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She likes to wear white tank tops with green skirt. Beneath her clothing is a huge mess of scar tissue. Her golden hair is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She enjoys reading and quiet.

History: She is a Slaad in disguise. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and she wants to meet her childhood hero

Ideals: Joker, Logical. Flaws: Racist. Bonds: Slave, Adventurer. Occupation: Ploughman

Voice: Slurs words

Attributes [hide]

Merla Tallfellow, Female Halfling Fighter 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp).


Social Check DCs


Delebean Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a blue suit. He has no hair. His eyes are a pleasant gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised in a white middle class family as the only child. He dropped out of school to support his sick father, and resented it. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Logical. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Delebean Nucklestamp, Male Gnome Warrior 12
Small (3'4") Gnome, Lawful Good (CR 12)
Armor Class 10
Hit Points 115 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 19 (+4)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Brass mug with jade inlays (400 gp). Finely wrought small gold bracelet (30 gp). Silver comb with moonstones (1000 gp). Sapphire pendant on gold chain (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). An abacus with copper, silver and gold markers (110 gp).


Social Check DCs


Akmen Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a black vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. He keeps his red hair in a flapper bob. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Immigrant, Rich. Occupation: Baker

Voice: Stutters

Attributes [hide]

Akmen Integrity, Male Tiefling Commoner 8
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)17 (+3) 10 (+0)14 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Terran, Giant, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 10000 sp. Golden yellow topaz (300 gp). Blue star sapphire (1000 gp). Jet (150 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His red hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He misses his home and complains about the freezing weather, even in summer.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He left for the west, certain he would find work there.

Motivation: He is greedy; and many illithids want him driven away

Ideals: Athletic. Flaws: Disease. Bonds: Enemies, Immigrant, Rich. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Einkil Battlehammer, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)10 (+0) 15 (+2)10 (+0)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 170 gp. 2 Holy water.


Social Check DCs


Bhevek Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Bhevek was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Bhevek Goodearth, Male Halfling Cleric 14
Small (3'0") Halfling, Chaotic Good (CR 14)
Armor Class 10
Hit Points 74 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills History +5, Medicine +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 700 pp.


Social Check DCs

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